I’m posting the latest Italians balance changes in order to discuss how they impact the gameplay, since lately I’m maining them.
So the changes are:
Shipments: XP cost penalty increased to 1.07x (from 1.05x)
Probably this was needed, but still the problem of your basilica shipment delaying you standard shipment, and viceversa.
Now that is balanced for the lancers, since those guys are super strong, but it becomes impossible to ship either papal guard and schiavoni in the age 2 and 3, when then they become useless.
Architect: Hitpoints reduced to 275 (from 300)
Lombard: Hitpoints reduced to 2500 (down from 3000)
Those were needed, both are really good in what they do, so a small nerf to their HP is fine. Probably for the architect it could be even a little bit more.
Bersagliere:
Stun duration on enemy units reduced to 2 seconds (from 3.5) and ally speed increase reduced to 2.5 seconds (from 4)
Imperial Bersaglieri (V): Also grants +5% ranged resistance
This is probably fair too, in order to make fast imp into bersaglieri less oppressive. They are still strong though.
The extra resistance is probably for treaty, now if you add some papal units, bersaglieri can basically get up to 50% resistance.
TEAM Marco Polo (II): No longer grants already looted resources to your team again; card moved to Age 1
This card is potentially still strong in TG, but with Italy xp nerf it’s hard to really make use of it and send it in time to make good use of it… although it still reveals the whole map, so it’s still useful.
4 Culverins (IV): This card now sends 3 Culverins
That’s fine, Italy still can deploy a lot of cannons quickly.
Guard Pikemen, Imperial Pikemen: These upgrades are no longer available by default due to the absence of a Royal Guard upgrade
The Papal Guard (III → IV): This politician now also enables Guard and Imperial upgrades for Pikemen and reduces costs for Guard Pikemen (free) and Guard Halberdiers (-50%)
Ok, the guard and impeeial pikes were weird… but this is a missed opportunity…
It’s ok that the papal guard now enables the guard and imp upgrades for pikes, and give the first for free, but why the 50% discount on the halb upgrade?
Why not instead change into: enables pikes and pavisiers guard and imperial upgrades, and give the guard pike upgrades for free.
So we can finally buff the pavisiers that desperately need something to make them less bland… and they don’t even need to get the 50% discount on the guard upgrade…
And please, fix the changing stances for the pavisers.
The Royalist (IV → V): This politician sends 18 Royal Musketeers (down from 20)
Onestly, I didn’t understood this change… but ok, it’s not big of a deal.