This thread is simple, we will discuss possible new revolutions including some more detailed discussion like what makes them unique.
Norway (Danes and Swedes)
I doubt Norway needs an introduction, rich country today and historically a Danish state and later a Swedish personal-union. For the sake of simplicity i will include some of my Norway related cards from my Danish design, because why not?
Norway is a fishing and infantry focused revolution, Upon revolting to Norway all your current settlers are transformed into guard “musketeers equivalents”, so from Sweden it would be Caroleans as an example. All infantry is set to guard rating.
unique cards:
Engelbrektsson rebellion: Sends 3 priests, All Priest have their health significantly improved and now buff nearby allied units dmg output.
in the 1520s protestantism started to get a foothold in scandinavia, the Danish king Frederik the 1st and his son Christian the 3rd where supportive of the protestant cause. In an attempt to stop the spread of the reformation to Norway the Norwegian archbishop and member of the royal council Olav Engelbrektsson rebelled in the hopes of placing a catholic monarch on the Norwegian throne.
Eidsvoll constitution: enable you to produce villagers, boost villager production rate by 50%
in 1814 as the Napoleonic war was closing it became apparent that Denmark-Norway would be dissolved and Norway given to Sweden as compensation for Finland. The Norwegians however had no desire of becoming Swedish subjects, they declared the Danish crown prince their king and formed a liberal constitutional monarchy and took up arms against Sweden
Norwegian wood: enable a trickle of 4 wood a second.
Norwegian fishing: Fishing boats -20 wood and boost income from fishing boats by 30%
Norwegian explorers: your explorer now has improved LOS and greater stats.
Sandsvær silver mines: improves gather rate and yield from mines by +30%
North Atlantic whaling: Whales now also grant a small amount of food.
Tyttebærkrigen: skirmishers can now gather from berry bushes at half the usual speed.
Livonia (Danes, Swedes, Poles, Russians and Germans)
Livonia is an economic and melee infantry revolution, built around cards that relate to the cities of the Baltic states. When revolting to Livonia you gain a +20% boost to melee infantry.
unique cards
Livonian order: Enables recruitment of Guard Hospitallers, enable imperial upgrade for the unit.
before the Russian invasion of the Baltic and subsequent intervention by Denmark, Poland and Sweden the Livonian order ruled much of what is now modern Estonia and Latvia. The Livonian order was a lose confederation of knightly and clerical states ruled by a German elite.
Curonian colonisation: Military ships are cheaper and makes any trade-post upgrade free.
famously this was the closest the PLC came to colonisation, the vassal of courland tried its hand at colonizing parts of the Caribbean but the efforts eventually failed.
Tallinn: Sends a fort wagon and forts are now 20% stronger.
Tallinn is named such after the castle the danes built there after the battle of Lyndanisse in 1219 as part of the northern crusades
Riga: Gain a trickle of 3.5 gold a second for the rest of the game.
Arensburg: Destroyed ships return a part of their woodcost.
Other suggestions are welcomed, more revolutions to come.