Whereas Mayas, for example, was already a high culture. But I don’t know the dates.
But you don’t need to introduce them as long as all units have the same skin.
It’s also silly if they would run around with short swordsmen or something. I’m not even sure if they had something like siege weapons. I think not.
I make my own mods that give each civ their own historically accurate unit skins, hense why I want as many civs as possible. I have only crated such mods for DE2 but perhaps in the future when DE1 gest more support I’ll create a mod that gives each civ their own unit skins.
Greeks and Romans were one the few people who actually had ranged siege weapons like ballistas and catapults other civs used more like towers and rams.
Olmecs where even before Mayans high culture.
I would imagine they would have some special unit for cavalry lets say something like eagle warrior with wings and then special unit for academy with some sort of obsidian weapon.
As far as I know, the Olmecs did not even have metal tools. So I don’t know if they are suitable for the Iron Age.
Do you really think Aztecs, Incas, and Mayans could fight a European army with fully armored knights? Didn’t think so. If they can add them to Aoe2 they can add them to Aoe1
They could actually easily fight the European army.
What they could not do, is win. It would actually be a very onesided slaughter.
That is what I meant
In AoE2, this was solved better in terms of units and buildings, so it’s still okay.
In the first part, as the game is now, it would make no sense.
How would it be any different in Aoe1?
Diseases would have done more damage than actual combat back then.
To be clear, in the 2nd part these civs feel a bit out of place. But there are war elephants in all sorts of absurd variations in this game. But that’s another topic.
For one thing, in AOE2 there are special units for each civ that you can build in the fortress. Now, these races had no fortresses, but this has been solved design-wise by making them look like huge temples. The right priests have also adapted the appearance.
In Age1, however, all units look the same. European.
In the 2nd part of the infantry is still possible, because they were kept very simple on the lower levels of design.
Then all Native Americans knew neither wheel nor horse. So all siege weapons and mounted units would be omitted.
Now the question - What units should these peoples build now?
Axe fighters/short sword fighters (which look like Europeans), maximum composite archers and priests (which look like everyone else)?
How are these civs supposed to win a battle? With academy units? Who doesn’t know it, the american phalanx?
Also defense towers - didn’t exist in America to my knowledge.
Age1 doesn’t have castles, so no problem there
Guess what. In age2, all units look the same except for the unique units and a few regional units.
Age2 American civs have the same units as the others except for cav
Do you really think Aztecs, Incas, and Mayans magically discovered the wheel between antiquity and the middle ages? If so then you have a point, if not then there is no reason to omit siege, Age2 has siege with American civs
A few name and skin changes can go a long way but Like I said. Same thing happens in Age2. Do you really think the British were running around with Cavaliers? The Spanish sending the Paladins who shouldn’t even be available to anyone but the Franks up against the Aztecs with their horde of Siege Onagers with Champions and Halbs in front? Lol dude, seriously.
Also, cannon galleons didn’t exist to Vikings to my knowledge
Please read my text carefully. I have written everything there is to write about it. I could write the same text again on your last post.
If you do not want to understand it, this discussion is pointless.
Many greetings
It is more than “few” skins, in total there is 7 new skins for the Mesoamerican civilizations:
Eagle Scout, Eagle Warrior, Jaguar Warrior, Monk, Plumed Archer, Slinger & Kamayuk.
If AoE 1 got an expansion it would make more sense to create civilizations which would require less work to get done.
India, North Africa, Steppe Eurasia and Central Europe contain many civilizations which could be included.
And now there are skins for all regions
Don’t count as they are all unique units, every civ has a unique unit(s).
Only regional unit for Mesoamerican and the line is there to replace cav.
So it is fine for these guys to have all of those units, but not for American civs? Logic seems off
I have
I understand it completely. You say it is impossible because they will look European and use the same weapons. Age2 does it. They have siege, they have the same skins and they have the same units
North Africans used chariots and elephants. Carthaginians adopted their elephants from surrounding African tribes. Numidian had strong Cavalry, both Romans and Carthaginians hired them.
Nubian were able to fend off Roman invasion due to their archery skills.
What is wrong with giving Indians heavy infantry, Camels, Elephants, Cavalry and Archers? India had strong army at the AoE 1 timeline.
American civilizations didn’t even use metals at the AoE 1 timeline.
The first ones to use Bronze in North America were Moche culture. And they existed between years 100-700 AD. That is hardly AoE 1 timeline.
Considering that every other civilizations had already discovered Bronze before year 1000 BC (some even at year 3000 BC), the American were massively behind in technology.
By the time Americans discovered Bronze all other civilizations had already perfected Iron usage with technologies such as quench-hardened and Wootz steel.

Carthaginians adopted their elephants from surrounding African tribes.
No, they did not. They used the now extinct North African (and Southern European, at an even earlier time) Elephant, but they got the Elephant warfare from when they were Tyre, in the Levant.
The Carthaginians actually BROUGHT Elephant warfare TO Africa, as the original War Elephants were from Assyria and India, and it is from these cultures that Elephant warfare descends from.
Believe it or not, North Africa before the Carthaginians only really used Camels and Horses, not Elephants, for War.
In fact, most of Hannibal’s Mahout trainers were from India. He payed a huge amount of Gold for their services, so they would train his Elephants.

North Africans used chariots and elephants. Carthaginians adopted their elephants from surrounding African tribes.
So North African civs should have chariots, elephants and cav, nothing else.

Nubian were able to fend off Roman invasion due to their archery skills.
Nubians should only get archers

What is wrong with giving Indians heavy infantry, Camels, Elephants, Cavalry and Archers? India had strong army at the AoE 1 timeline.
No, because they would look like Europeans. Besides, we all remember the great Indian Phalanx, am I right?

American civilizations didn’t even use metals at the AoE 1 timeline.
The first ones to use Bronze in North America were Moche culture. And they existed between years 100-700 AD. That is hardly AoE 1 timeline.Considering that every other civilizations had already discovered Bronze before year 1000 BC (some even at year 3000 BC), the American were massively behind in technology.
By the time Americans discovered Bronze all other civilizations had already perfected Iron usage with technologies such as quench-hardened and Wootz steel.
Like I said before, they did it for Aoe2, they can do it for Aoe1. It is no different whatsoever. Do you seriously think that Age2 American civs could fight (and win) against a European army? Didn’t think so
But I also wrote that even though the units look the same in Age2, the look was kept simpler, more neutral, which is why it’s not so noticeable. In Age1, the units have a clearer style.
And yes, you passed that well - there are no castles in Age1. That’s why you can’t hide the defenses so well. Because, as I also wrote, I don’t think Native Americans had defensive towers. In AoEII, normal towers don’t play such an important role anymore due to the presence of castles. I hope you understand the context now. I can’t write it any simpler than that.
Same topic with the wheel. The American civs did not use a wheel. I don’t know what there is not to understand. Yes, in Age2 they have siege weapons. But that doesn’t mean it’s any less ■■■■■■■■ than with the weird elephant units there. Just because it’s that way in Age2 doesn’t mean you have to do the same hokum in Age1.