Microsoft, DLC for AoE1 please!

Chandra gupta had greek mercenaries in his armies so it very much possible.also there are art work of cavalry archers with composit bows in indian temples so stepp mercenaries?

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@ GusTank04

Your reasoning pretty much is “Because other civilizations are not perfect fit, Americans not fitting at all is not a problem”


All other civilizations used metal swords and spears as well as some sort of metal armors, making them much better fit to AoE 1 units, compared to the America Civilizations.

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Better way to look at adding civilization is to see if they had historical contact with anyother ingame civilizations.not mythical or hypothetical connections like china or mali reaching americas.

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Ok, the game already makes use of a “what-if-they-encouters-them”-scenario. This is one of the conceptual elements that make the game interesting.
But I agree with you that it’s ridiculous to say: “Yes, but they had such units as mercenaries, that’s why they have to be integrated into the game like that!” ■■■■■■■■.

Many greetings.

I don’t understand how this


Is neutral, but this

Isn’t

Fair enough but I don’t think not building towers is a reason to omit them from the game. I don’t think Yamato, Choson, Egypt used towers very much, do you want them removed?

Only civs I know of that have elephants are Persians, Indians and then south Asian civs. How does that transfer to weird elephant units?

Now who is making hypothetical situations

No, my reasoning is you want civs to be added that have similar issues to why you don’t want American civs to be added.

Imo, this doesn’t matter. Ingame, civs will meet civs that they never would’ve met before in real life.

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Persians have never had war elephants in history. I do not understand your question correctly. I only took the elephants from AoEII as an absurd example to make clear that you don’t have to transfer every stuff from that part to Age1.

If you had read my first post more carefully, you would have noticed that I was talking about lower level units. My exact words were:

With this, I clearly excluded elite units and the direct precursor.
To make this clear, I had even mentioned the short swordsmen again.

What you think doesn’t matter. The fact is Egyptians and Yamato had towers, of course. The Chosonian Empire existed for 1000 years and must have had watchtowers. Also, it can be assumed that Chosons did not add the tower bonus for nothing.
But even if it would not be so - only because with something existing perhaps something is not correct, it does not mean that one continues with new simply in such a way. Freely after the motto: Minus times minus results in plus.

You forgot the Mesoamerican trade carts.

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Ok then, let’s look at low level (first two ages for both games) units
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Does this look European, African, or Asian?
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European, African, or Asian?
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European, African, or Asian?
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European, African, or Asian?
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European, African, or Asian?
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European, African, or Asian?
They all look European to me. The Skirmisher and Archer being the most vague but you can still take European from them
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The Age1 units look Mediterranean to me more than European

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What ever. I have said everything.

Many greetings.

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Ok then.


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Greeks and stepp people being in indian armies?

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I think the most convenient civs to add at first are the “barbaric” peoples that fought against the Romans - Gauls, Britons, Germanics and Iberians - with a new building set of their own.

There is room for some very interesting new campaigns - one focusing on the conquest of Gallia by Caesar, another one about the resistance of the Germanic Peoples against Rome, and so on.

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No, saying it could be possible to have a Greek phalanx in the Indian army because they incorporated Greek mercenaries into their army.

Well all civilization have academy units is that historically accurate?

We do have the mighty japaneese yamato centurions and the shang hoplites.

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I would rather have a new ancient era aoe game, this one has showed its age and I wont find a lot of joy being constrained by its backwards mechanics and technological limitations.

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By ‘ancient era’, you mean going farther back in time, right? If so, I agree

The Persians do not, even though they had Heavy Infantry.
And teh Macedonians have no Temples, even though they were highly religious.

It is just a game, and the devs will add in any civ that fits the timeframe, and would sound cool to put in the game.

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I wish I could mod DE1 so each civ has Historically Accurate unit sprites as I did for DE2.

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@ CelticKeeper
You can edit the AOE:DE unit images using SLP editor created by MeryKitty.

It requires you to install Java, and you need to create the input and output folders yourself, but otherwise it is fairly simple to use.

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Precisely my point, they get those units but it would be wrong for Americans to get them?

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