Militia line has too many techs

Totally… I said a time ago that militia-line is the line with more identity issues. We ask to many things of it. I think nowadays none of these roles is successfully played. Militia is strong, but not eough, is cheap, but no too cheap.it is good vs trash, but not soo good, and never worth it.
Barrack’s techs are too bland.

I see different paths to take in order to “fix” militia-line. Sadly, I don’t expect none of them would be applied never.

  1. Split milita line in light infantry and heavy infantry with clear roles.
  2. Add a generic militia-line trash counter and buff militia properly. I proposed long time ago the shieldman.
  3. Rework barrack’s tech, to make them more robust but rare.
  4. An overhaul of barracks Soft Barracks Rework
  5. Make some soft tweaks to make enphasis in one of the mentioned roles… like give trash units the eagle armor class.
  6. Give militia any kind of gimmick with micro potential, like formations, stances, ability to build siege, or defenses, etc.

A million of ideas have been dropped here. still play with militia -line isn’t satisfactory like playing with crossbows or kts.

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