I have had a lot of positive feedback on my first mod for this great game so far, so I thought I’d make a thread for it to make more people aware of it’s existence.
Map Color Clarity UI
All map colors and the player colors have been carefully re-balanced against each other to improve readability of units and resources on the mini-map.
Could you never tell the difference between player gray and stone resources in vanilla? Ever felt like Orange had an advantage being camouflaged on dirt or had trouble seeing rocks on grass or sheep and boar on it? Then this mod is for you.
Link: 0xDB Map Color Clarity UI
You might also like my other mods “Extended Unit Info”(standalone) and “Compact UI”.
Extended Unit Info
This mod provides additional info about units in the commandpanel, namely armor classes, base speed, attack boni, strengths and weaknesses(aka counter units), which is helpful to new players like me as it saves a trip to the tech-tree in-game to look things up mid-game.
Link: 0xDB Extended Unit Info
Compact UI(already includes Extended Unit Info, do not use together)
A compact rearrangement of in-game panels to decrease eye movement needed for gathering info.
The map size is also slightly increased and the chat is nearly centered to hopefully not miss important messages anymore.
Bottom- and top deco-bordures are removed to improve sight on the action.
Food and wood are exchanged in the resource-panel to be in the same order as the spectator resources tab and so that it is easier to recall the /N commands for requesting resources in team games, where starting with /3 for “food please” the resource icons sequence now corresponds to /3 (food) /4 (wood) /5 (gold) /6 (stone).
If you use this, do not also use the standalone Extended Unit Info, because this one further modifies the commandpanel.
Link: 0xDB Compact UI
Thank you for your attention. All thoughts and feedback are welcome. I hope you have a great time with any of these mods.