I’ve been stewing on the North-South divide since this past January and would have honestly liked it if DE split up the natives into two DLCs that addressed the issue:
-The War Chiefs, featuring the Haudenosaunee, the Lakota (plus Dakota, Cheyenne, Nakota, and friends), the Iron Confederacy, and the Muskogeans (shorthand for all the “Five Civilized Tribes”).
-The Golden Citadels, featuring the Nahua (yeah that’s right, we’re renaming the Aztecs), Inca, Mapuche, and Guarani.
How do they get differentiated, though?
War Chiefs civs cannot mine, but in return they have the Plaza/Pit/whatever. War Chiefs civs are also more focused in general on early game, rush, raids, whatever. Hauds and 5CTs should be able to access European goodies like Arsenal techs and some mercenaries (European ones for Hauds, African ones for 5CTs) in the form of shipments. Sioux and IC should be able to suck up the natural resources like nobody’s business and take early but somewhat fragile map control (unique cavalry villagers? Cheap but shitty tower?)
Golden Citadels civs should have more of an incentive to boom or turtle, maybe they can do good stuff late game. They can mine. Plaza replaced with the Temple, which contains techs to buff the War Chief and two unique Royal Embassy-like cooldown Big Buttons that are unique to the civ. Aztecs have a Serpent Temple that also acts like the Golden Pavilion. Inca have a Sun Temple that provides building improvements. Mapuche have a Spirit Temple (feel free to tell me what it SHOULD actually be called) that has something blatantly ripped off from WoL. Guarani have a Jesuit Temple that gets them ######## ####### Techs and Surgeons.
So what would each of these eight civs share?
-Support cards from tribes historically associated with them, that cost Coin to send, ship native units or civ units, and buff one of the civ’s normal units
-Renegade Europeans (each native civ should really have an “INFINITE Renegade [X]” card in their decks). Mapuche get Argentines that send INF Mounted Granaderos. Hauds get Dutch that send INF Halberdiers. Iron Confederacy get Canadians that send, I dunno, INF Hussars? Nahua and Inca get TWO Spanish cards that send, respectively, INF Lancers and INF Skirmishers. Guarani get Brazilians that send hordes of INF Voluntarios. Lakota get Americans that send INF Regulars.
-War Chief buff auras.
-Unique houses tricks I guess. Lakota Teepees. Inca Kanchas. Haud Longhouses. Nahua Taquerias? (I kid but what the hell does their gimmick look like?) And so on.
And this is what I’ve got so far.