The issue with no europeans is that have specialized cards as combat of yumi archers, knight combat… instead cav combat or range infantry attack…
But the arsenal encompasses a wide range of units, so militarily it puts them very far.
Look at this analysis and explanation about the card of herding of the Indians. The man scoffs at this card as he explains:
My proposal to improve it is:
Move it to age 4 and expand its effects accordingly.
Only generate wood and no longer generate food.
Also affect the sacred cows.
For the Ottomans we could substitute the card ‘15 barbarian corsairs’, as it is useless in the treaty. The best would be a native ally.
The Berbers could be a good complement to the Ottomans.
objectively, the carib blowgunners sort of fit for ottoman as well, if we use the campaign as justification
thing is, ottoman dont really have issues dealing with infantry, their issue is more just cavalry and bulk.
When we do a fishing boom, once the water resources are depleted, the fishing boats become useless and you have to sacrifice them to make room for population.
Wouldn’t it be better to recycle them instead of eliminating them? Recover the wood that you invested with the fishing boats that you will no longer use.
With the condition that they must be inside the dock so that the player does not re-cycle them in case the opponent is attacking them. Well, if the player recycles the fishing boats while they are attacked, it means that they are trying to rescue instead of recovering.
Scout Cards usually award one dog and one skill to each scout. Improve the attack and its resistance points. But I think that for them to be viable I would have to deliver something else. Could deliver a trading post cart or a number of experience points?
A lot of explorer cards definitively need a buff. I think some solutions could be:
- Give them some kind of aura. Some cards already provide this.
- In case of melee explorers or explorers that can snare, give them a speed boost so that they become even better at this function. I think Aztec explorer already gets something like this
- Give them an actually useful multiplier, like anticav or anti-infantry, not some meme multiplier vs outlaws like with USA…
I recently made a suggestion for the Port explorer, and I agree that most of the european explorers could have different mechanics.
They basically follow the standard of the american frontiers man with a racoon on its head.
For Ports for example, most of the explorers were Knights. Carrying a rifle was beneath them.
“Even with the advent of gunpowder warfare Portuguese Fidalgos (Nobles) maintained the illusion that a heavily armoured knight was still the best warrior on the battlefield and that a pikeman or arquebusier were little better than medieval farmlands with spear and scythe.”
Has anyone tried the new Carbine Cavalry and Sharpshooters for the US??
I think it is weaker than a dragon, but cheaper and with greater reach. I’m not really sure. I think it’s a little better than before. The rate of fire was also improved a bit.
It is already more useful and I think it should be left that way because the US will centers in the infantry. The carabinero would only be complementary.
The European politicians are also very out of date compared to new age-up mechanics:
El político del inventor podría garantizar cajas de experiencia por envió de la metrópoli o reducir la cantidad de experiencia necesaria para obtener envíos de la metrópoli.
Per shipment would be way too strong. If the Inventor provided a single shipment of books that would be more reasonable.
El problema es que un solo envió de experiencia es poco.
Nunca dije una cantidad, puede ser un envió de 100 o 200 de experiencia.
Dicho lo anterior yo prefiero que reduzca la experiencia necesaria por envió similar a España.
But 100 or 200 experience upon the first age-up is already a lot and the hot air balloon is also very useful. If you also got that with every shipment it would be by far the best age-up option.
Veo que te interesa mas las cajas de experiencia.
En todo caso se podría hacer que con cada edad recibas cajas de experiencia de 150 ¿te parece mejor?
I just don’t think it should be recurring and books would be the best way to do a one time boost. Even by the 5th shipment that would still be 30% faster per shipment which is pretty much on par with the Spanish bonus. If it was combined with the Spanish bonus (either with books or a reduction in the requirement), it would be extremely powerful.
If in the future Europeans can build universities, this policy could grant some exclusive upgrades for each civilization.
Quizás lo estemos planteando mal, el inventor podría desbloquearte el globo aerostático y darle un impulso a las revoluciones, ¿pero que les podemos dar a las revoluciones?
Otra opción seria que nos de un flujo extra de experiencia similar a las iglesias, podría ser útil para los mapas sin TP y ayudaría a las revoluciones.
Es una muy buena opción, podría habilitar tecnologías de la metrópoli en la universidad, por ejemplo arsenal avanzado y lanza granadas.