Updated Venetians Design:
Civilization Bonus:
- Get +50 gold each time a technology is researched (including age ups).
- Archery range units are 5/10% faster in feudal/castle age.
- Have emporiums as drop off points.
Team Bonus:
- Market techs are 80% cheaper.
Unique Buildings:
- Emporium: building that act as drop off for all resources and gives you +5 pop. Inside it, you can research the eco techs of the mill, lumber camp, mining camp, town center and dock.
Cost: 100 wood, 35 sec
Unique Technologies:
-
III Schole: relics also generate stone (20 stone/min).
Cost: 250 wood 200 gold, 30 seconds -
IV Schiavona: infantry units have +30 HP. (Champions get 100 HP, halberdiers 90 HP, and condottieri 110 HP).
Cost: 1000 food and 400 gold, 40 sec
Unique Units:
-
Stradiots: Light and fast cavalry with a slow RoF but that can stun enemy units with melee attacks. It costs only gold (a stunned enemy can’t neither attack or move for 3 secs).
-
Galeass: Heavy gunpowder ship with high HP but short range, that can ram enemy ships. If the enemy ship survive, there is a chance that the ship is converted to you side.
Tech Tree:
Archery Range:
Barracks:
Stable:
Blacksmith:
Dock:
Siege Workshop:
University:
Monastery:
Defenses:
Castle:
The magyar hussar replace the stradiot icon, since it doesn’t have its own icon.
Economy:
The mill icon indicates the emporium, since it doesn’t have an icon itself.










