New civs? What would you like to see next

Should be Tokugawa, not Ieyasu
In “Tokugawa Ieyasu”, “Tokugawa” is the family name.

私は日本の文化が大好きですが、中世の日本についてはあまり知らないので、ゲーム内の日本文明についての提案はありません。あなた自身の提案はありますか?私はそれらを聞きたいです。

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My mistake, I wrote hastily, yes it would be Tokugawa.

His clan was known to maintain itself through diplomatic alliances, mainly using marriage arrangements that allowed it stability with neighboring clans. One of the Sanada brothers was married to the daughter of Honda Tadakatsu, Ieyasu’s servant. Also Date Masamune, his second son married one of Ieyasu’s daughters. In fact, one of the reasons why many of the clans went over to his side in the battle of Sekigahara, was because he cultivated many relationships with them, in addition to the promises of land distribution after the battle.

It could be said that Ieyasu did the same as the Hansburg house in Europe, by expanding his influence with political marriages, only instead of generating a Carlos V with blood from all European dynasties, Ieyasu was “father-in-law” of almost half of the most powerful feudal lords.

Another feature that Ieyasu added in the Sengoku era was the addition of “siege cannons” to the Japanese art of warfare, which he obtained from foreign traders, and after Sekigahara from the Dutch. Interestingly, his clan was also responsible for “banning the cannons”, as Ieyasu’s descendants, already in the Tokugawa Shogunate, would not only ban the development and research of siege cannons, but would lock down the country, ban larger ships to a Sekibune, swords greater than 90 cm, and they would maintain a fierce persecution of Christianity, the latter because Ieyasu planned to have him venerated as a Buddhist deity, and having believers of a foreign religion deny that would be an obstacle to his domination of the country , as well as an obstacle to his xenophobic nationalist campaign.

Most of the Age3 units, city cards, and mechanics are more related to the later years of the Sengoku era, following the Tokugawa camp in Sekigahara (which is why Date Masamune is a card), and the Tokugawa Shogunate period in its first years, ignoring of course the military prohibitions that his Dynasty made, because otherwise the #### would be quite weak (In theory they could not build either Atakabunes or Tekkebunes, less cannons in Imperial, hehe). In fact one of the Japanese Wonders (The predecessors of the Landmarks of the Age4, hehe), the “Toshogu Shrine”, is one of the many “Tombs of Ieyasu” (1615-1850), which was a type of temple made to venerate the remains of Ieyasu. At first there was only one, the usual, but then his descendants decided to compete for who made the best tomb-temple, and ended up having more than 500, dedicated to it. Obviously for Age4, and following the line of the game’s history (0 AD - 1670 AD if we consider the rank of the Mali civ), the latter may not be included.

Well, I think there are enough landmarks for Japanese from the Heian to Sengoku period to choose from (794-1615). Of course, at least one must be a Shintoist sanctuary, one must be a Buddhist monastery, and one must be a castle from the Sengoku era for the 4th age.

Well, I’m going to finish my design, I’m drawing the unique techs logos in paint, that I think they would be like 32 (but of course, you can only pick 15 or 12).

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Really cool idea, but would it fit the ca 1000~1500AD Time period that AOE4 spans? Or can you justify going further by taking Tokugawa over Ashikaga/Kamakura?

Well, it’s an advance of the concept that I have, but hey. If I had to refer to ages to represent the Japanese:

I.- Heian period ------------------ 794 - 1185
II.- Kamakura shogunate -----1192 – 1333
III.- Ashikaga shogunate------1336 – 1573
IV.- Azuchi-Momoyama ------1568 - 1600

As I understand the one from Azuchi Momoyama can also be exchanged for “Sengoku Jidai”, although this last period began more or less after the Ōnin War, around 1470. In theory, although the period Ashikaga includes a large part of the Sengoku period, in practice (that is, “De facto”) the shogun no longer had more power than a series of neighboring clans to the capital, and each daimyo controlled their region independently.

About the Tokugawa, what I plan with the clan system is that in the town center or as a button in the UI (like the Ottomans with their cards") where you select one of 10 clans, permanently for the rest of the game, and they give you 2 bonuses passives, and 2 unique technologies that are developed from the 3rd and 4th age (which was where the Sengoku period began and the clans began to stand out), you can even not pick one of them and keep as “independent”, or tributary of the shogunate of turn and get other bonuses.

I would include his clan from the Sengoku period to 1615, but not the Tokugawa Shogunate. I don’t want to include the Tokugawa Shogunate as the 4th age for several reasons:

  1. Because we would skip the Sengoku era,
  2. Because it time line is after 1600 (1600-1850);
  3. Unless there is a 5th age, we already have the Azuchi-Momoyama period as 4th.
  4. Aoe3 Japanese civ center unically in this Shogunate.
  5. Because after Ieyasu died (1616) instead of “technologies” we would have " setbacks":
  • Tokugawa Dynasty: It is forbidden to gather animal meat (sheep, deer, wild boar), You can no longer build Atakabunes (Warship) or Tekkebune (Unique Ship), you cant even make trade routes with another players, except with Dutch. You can’t build cannons or ######### gunners. All your missionaries die and you cant produce more. Your Ships away from the port by at least 10 spaces are automatically destroyed.

Maybe you can get the Tokugawa Dinasty bonus as a Joke, as a button that you can press if you get imperial with Tokugawa clan active.

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First, Korean civ and then Spanish civ. I want this game to be bigger and better, meaning I want a larger player base. I think this game needs to release Korean civ soon. It’s kind of sad and perplexing how not that many players are from Korea, the RTS capital of the world. Not to mention there’s only one major player from Korea to speak of: Leenock. If their culture is represented, perhaps Koreans would start playing AOE4 in higher numbers. Weak Dark/Feural civ with strong Castle/Imperial military roster with a lot of gunpowder siege weaponry would be really cool.

For one, I can imagine Hwacha (a derivation of nest of bees), that would be much more effective than Next of Bees. And a unique area-of-effect explosive rocket-propelled siege unit. Think English treb but better.


These siege-based bonuses would of course have to come at a cost of vanilla infantry and cavalry with no particular bonuses. I think these unique siege weaponry would be much more interesting that those war wagons, which were historically atrocious in my point of view.

Second on my list is Spanish. Instead of having AOE2 Conquistadores (which is a mounted musketeer, which is also kind of stupid in terms of historical context). I’d like to see a close counterpart to HRE’s common playstyle of fast imperial strategy (because, after all, Spain and HRE were once a single entity) as well as actual elite Spanish army: Tercio.

Tercio would utilize defensive pike square as an anchor point and have musketeers maneuver in/around the pike formation.

Spain would have a unique unit that replaces spearmen: Pikemen. They would be like Abbasid’s phalanx spearmen but with greater range and also be able to stop charge from all directions. Spain would also have unique passive speed boost for handcannoneers being able to move around the battlefield with better ease.

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they did because civs are not deep enough like sc2 or other aoe like eveyone here and me mentioned before.

Glad you’ve mentioned this. I was just watching an archipelago FFA on youtube and realized how awesome it would be to see Spanish Carracks rise out of the fog of war. They could emphasize Spanish naval domination + a military system promoting/simulating Tercio tactics.

As for Korea, I also believe that they deserve a spotlight in this AOE title, not only for the fanbase, but also because of Korea’s medieval/Renaissance historical period having some potential as you’ve pointed out.

Let’s pray.

Wait aren’t Carracks originally Portuguese?

Persian already exists, the abbasids and mongols. After the fall of abbasid caliphate in baghdad, the persian domain came under the mongols and later ilkhanate so i think we won’t be seeing any.

Okay
For example, japanese have special traders called "遣唐使”.
They get a few points whenever they trade. Japanese use points to invent special technology.

I will offer more ideas if they pay.:joy:

BTW, japanese warrior monks are remarkable. I wish japanese warrior monk could be a special unit.

1.日本战国
2.王氏高丽
3.西班牙帝国
4.阿兹特克帝国
5.古典玛雅
6.拜占庭帝国
7.印加帝国
8.满者伯夷国
9.匈牙利王国
10.埃塞俄比亚所罗门王朝

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Yes, obviously Japan will arrive at some point…it’s in the previous three games…And you can do the campaign from starting in the Dark Age in the Heian period in 794 to the siege of Osaka in 1615…

Danes surely, Mayans I doubt it since by the 7th century they had already disappeared…

Don’t worry, they already have the experience of aoe 3, that would be enough…

Ultimately all of the 2 DE xd

Without new civs, the game doesn’t sell… that’s how it’s always been since aoe 1…

The issue is that there were already 4 European civs… and then you count the 4 Asian ones…

Yes, there will not be another German civs, already having the HRE in the game…

Sure, it’s sounds good…

Of course let’s say that AoE 4 for Japan ends in 1615, since then Tokugawa Japan starts in AoE 3 until reaching the Meiji restoration…

Of course, they are of Portuguese origin…

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Mayans never disappeared (in fact, their languages are still spoken to this day), they just weren’t as big by the time the Spanish arrived.

Not the same devs.

Of course, I mean that they were a shadow of what they were from their classical era…

Given that player numbers appear to have been much lower than expected, I’d expect any new civs to be Hail Marys, perhaps the Japanese, Vikings, and perhaps even a Mesoamerican civ. They likely are fixated on new players and getting older players to return and stay. If the civ’s nane doesn’t immediately summon someone’s imagination, the civ should be iced for now.

Nice idea,
Would like to see most of these might empires in AOE4
Prefer to see Spanish and Japanese first!

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  1. Majapahit Empire

  2. Vietnamese

  3. Aztec

  4. Portoguese

  5. Abyssinians (havent made concept of these yet)

Castile!!!

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Would be the Crown or Kingdom of Castille
There is already a Spanish civ concept here in the forums
It brings something like the Chinese dynasty system but with kingdoms instead and late to Reconquista in the imperial Age to become Spain

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