New DLC Inbound!

I’m now more hyped by the free update. When is it releasing? Any news?

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It looks like maybe it happened today…

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Two banger civs, three utter disapointments… Although the Khitan are clearly just the Tanguts kith a coat of paint, you arent convincing anyone otherwise

Shouldnt have put this much hope in the dev team

I thought that it was an oportunity to bring back goodwill

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Third DLC in a row

I’ll admit tho, Chronicles was fine (tho I haven’t actually played it) but just unfortunately timed.

But yeah, third time I’ve been hyped for a dlc and been utterly disappointed.

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It’s already been out for an hour.

What’s that mean:

Gengis Khan #3: ‘Into China’

  • Due to technical issues, the following previously announced changes have been postponed until a later update:
    • Changed the civilization of “Tanguts” to Khitans.
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With me, this seem they really have a diffirent plan for this DLC, not a Three Kingdoms from begin.
But now with this DLC, they must change something, at least with civ-changing in Genish Khan campaign

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Jurchens 10/10
Khitans would be 10/10 if they replaced their Castle and deleted Mounted Trebuchet.

The other 3 civs tho… is unacceptable and public apology is owed.

Here’s what I’d do:
Turn Wei, Shu and Wu into Chonicles civs, while slowly introducing Tanguts, Bais and Tibetans to the same expansion. Rename the DLC too. Every other option is unacceptable.

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Hmm, aizz but look at Jurchen and khitan I’m satisfied with it. But yes three kingdom do not belong to timeline of game although they are have good building. Three kingdom from 200AD to 300 AD @@. Aizz they are between chorinos and AOE 2.

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Okay Cluster Bombing time !


From SLD files already in the client:

Wonders


/\ Jurchen

/\ Kithan

/\ Shu

/\ Wei

/\ Wu

Castles


/\ Jurchen

/\ Khitan

/\ Shu

/\ Wei

/\ Wu

Misc.


/\ Pasture



I’m not sure for this, is it a castle age university with water terrain under it or something new ?



Not sure if we already saw this one, but it’s there.


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Good DLC but :

Jurchen civ : good at all

Khitan : good but have tangut castle and tangut camel trebuchet

3 kingdom civ : good but I prefer medieval civilization for this period

Campaigns : only 3 campaigns and no one for the two new medieval civilizations. Please add two campaigns for the jurchens and the khitans. I know than the kithans have no honor but at least if they have no honor give them a campaign.

Pasture : very good concept for nomadic civilization. I suggest to give pasture to more nomadic civilization : mongol, cuman, huns and maybe tatars (tatars were mostly a settled civilization in the time of Tamerlane). I suggest to never give pasture to the jurchen because there were settled during the Jin dinasty.

Give Hei Guang cavalry to the chinese because this have a better skin than the european knight line.

New skin for unit and castle : very good but you have forgotten the Athenian castle. I suggest to reskin the nomadic civilizations house in yurt.

PS : still no central asian architecture for the persian.

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What is disliked about the latest DLC? How is it markedly different than what was teased with the patch notes releases a few weeks ago, or how does it not live up to those notes?

And it is too bad there is a “30 minutes betwen posts” throttle on this thread when we are trying to discuss the new DLC

Agreed on the throttle being a pain in the rear lol

The issue is the fact that half of the content is 3 kingdoms era, which is outside of the general scope of the game, and the fact that the two civs that are in scope, Khitans and Jurchens, don’t get their own campaigns.

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And one of those civs is a garbled mess.

Yeah, I’ll try to get this done in one message.

Can only speak for myself but there are two primary things. Tangut bait and switch/khitan frankenstein’s monster, and the Town Center Podcast about two weeks ago.

The Tanguts. the early screenshots showed a white castle with stupa thingies around the permiter, and a catapult camel thing, a camel-pult if you will.

These are unmistakably Tangut. The castle was based on Kara Khoto, a massive tangut fortification (the aforementioned stupas and a dead ringer, and the white walls match very nicely) and the camel-pult is based on the tangut boxi jun. historical records don’t give the clearest idea how these worked in practice, but it was a camel and a catapult. This isn’t oh we were theorizing along the wrong directions. These are unambiguously Tangut.

Secondly the Khitans and the Tanguts have no business whatsoever being umbrella’d. Khitans were para-mongolic, tanguts were tibeto-burman. This is not like tibetans and tanguts being umbrella’d, or khitans and mongols. this is like slavs and cumans bieng umbrella’d cause they were kinda close to each other.

Considering the castle and camelpult, It’d be like seeing the samurai and the (now) japanese castle in a screenshot, and then learning actually those were given to filipino civ, cause japan and the phillipines are both in the ocean west of china so they’ll be umbrella’d.

Also the campaign changes listed the tanguts would have their civ changed. But the patch notes today said that’s not happening until some later update maybe due to techical reasons. Since Forgotten they’ve been updating civs in scenarios to use new more representative civilizations, but just coincidentally now when we learn there’s no tangut civilization to use, the 50th civ swap is where it got really challenging.

The town center podcast. Cysion was asked point blank by viper if they’d planned a chinese split since DoI, and Cysion told viper the chinese wasn’t being split, but “the Chinese civ as it is it will evolve a bit it will change a bit but it is the Chinese and then there’s 5 civs around that”. But Shu Wei and Wu are three successor states of the Han Dynasty. All Chinese. This is absolutely a chinese split.

Also Cysion said that the reason they needed five civs was to be able to tell the stories they wanted to tell. IDK why you need khitans and Jurchens and tell 3k stories. I don’t think i’d elevate this statement to the high bar of a lie, but it’s hard to make any sense of it.

So Cysion lied to us, and the Tanguts tease was extremely mis-leading. If it was just that tho, I’d call this dis-appointing, not a dlc so bad it makes V&V look like the conquerors.

Very obvious tangut stuff is now part of the khitan civ. Which is just super wrong and weird.

3K is by far the earliest stuff in the aoe2 timeline and was also very short lived. Yeah goths but visigothic and ostrogothic kingdoms. yeah celts but also scots. Yeah Huns but they could also umbrella for other steppe civs of the western migration. Like Avars for example. Yeah Romans…but RoR was a confused idea to begin with and i think the devs felt pressure to add some content for aoe2. At least they lasted until nearly 500ad.

3K was from 190ad to 280ad. we get three civs for 3 han dynasty sucessor states that lasted 90 years, 200 years before the aoe2 timeframe is generally accepted to have started.

Also aoe2, while they’re called civilizations, they’re all actually etho-cultural groups. If for example you thought Romans were a bad inclusion imagine instead the devs added three roman empire provinces as civs, but only the three shortest lived ones. that’s about where we’re at.

But THEN these 3k civs have “hero” units. Basically for a bunch of resources you can train a hero, you can only have one, but it gives massive stat boost auras to nearby units. If these were chronicles civs that’d be fine. I’d still not appreciate the lying and obvious intentional mis-direction, but ok, this weird thing is in the game mode that is best for the timeframe and mechanics it wants to explore. but no. they’re “regular” civs.

TLDR they lied about what the dlc was about and tried to make something for everything and it ended up being for no one.

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Splits and variants is basically this DLC’s campaigns and scenarios.

Thanks! That helps a lot. I’m open to seeing how it plays out in-game, and am likely a lot more forgiving on this stuff than you and others as long as the gameplay remains solid and competitive.

Since there are a lot of bows, arrows, lances, melee weapons, rocks (catapults), and the like in AoE2, my brain is able to welcome new civs and groups from earlier time periods to AoE2 since their weaponry would be similar. (Giving a hand cannon to a Neanderthal civ, on the other hand, would not be as acceptable, lol.)

Haha, knowing how much you disliked V&V, that paints a funny image. Thank goodness the new DLC didn’t do that

Oh, noooo. I really don’t like this sort of thing. Never really cared for it in AoM and other games, so this news is sad to hear. Maybe it’ll work out okay with how it was implemented in AoE2:DE if I ever try, but my hopes are definitely not up at all

@UnAutreVoyage - The free patch just launched a day or two back, so you should be able to play it already.

For the upcoming DLC which will cost money, Steam says May 6th. It’s available for pre-purchase now:

image

Let that 30 minute timer between posts commence! :stopwatch:

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That was more than enough for me to go crazy. And on top of that we have civs even older than Huns.

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Devs are obviously reading this forum and reddit. I wonder how they felt during the last 2 months, seeing people hyped by Tanguts and potentially Bai and Tibetans, knowing in the same time they would release content nobody asked for, at least for the main game.

What do they feel, again, when the team behind Chronicles just nailed perfectly their product.

One guy behind Excel made the decision, for sure, and you had no choice. Find him and kick him out.

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