Still most hate it here.
Thereâs another forum with a lot of people that is laughing at this idea (and others auto functions) The forum when Hera, Nicov, Memb and other pros/casters write. So, yeah, itâs hated overthere as well.
No, I wonât say the name. You should know it. Otherwise, just stay here ![]()
Yet even if you join both forums, they wonât even represent 10% of the people that play this game⌠â â â â , I guess not even 5%.
And even then 22% of people here want it, even among these forums.
Hahaaha are you a politician? Because is a very weird way of saying â78% of people DONâT WANT ITâ
Way to miss the point.
Not really. The point is that the vast majority doesnât want it.
If you cleverly and purposedly ignore 50% of my post, then yes.
Iâm very sure because you want it to happen, if like 78% did agree to have it, youâd probably end up ignoring the ones who donât want it. Unlike now
If you were trying to argue the opposite then itâs the way you phrased it that is misleading and, yes, even in the postâs full context as I read your post in full more than once and have done yet again.
Anyway, letâs make this clear with a direct question: do you think that the small minority of people who want AQ are a big deal or not? I say not.
If you were trying to say that the minority is even smaller than the poll here represents because most of the AQ fans are over here as itâs more casual over here ⌠then I agree!
To be clear, if you changed âAnd even then 22% of people here want it, even among these forums.â to âAnd even then only 22% of people here want it, even among these forums.â it would be much clearer. Just that one word would make a huge difference in tone and emphasis 
But, as a British person⢠I can be very picky about the English language when I want to be, lol.
I voted against new auto queue options. Suggestions in this thread as auto option will really change the core of the game and i dont want such change.
You canât do that, you risk to bias the decision before just because they see what the majority vote, so you wouldnât have their onest opinion.
If one donât know what to vote, simply donât vote until they have gathered enough info to decide themselves.
Thereâs not much to do in dark age so letâs test playersâ ability to press a button every few seconds⌠Itâs a strategy game. If you donât want to see this test being the deciding factor in a prestigious tournament, then remove it from the game. Itâs so easy to do. Then keep improving dark age gameplay.
I think AQ could be a great tool if is well applied.
Like all in this game should be balanced, and any decision has pros and cons. So, my idea is add the option of auto-queue but this AQ should have a little delay between units that manual queue doesnât⌠So, if you want to full focus on micro, you can, but a long term your unit production will get less eficient.
Players with high multitasking will prefer manual queue and will keep his advantage
These results of this poll are embarrassing. What I am getting from this poll is that pretty much nothing would make the average player more happy than to see the enemy TC accidentally go idle. I didnât realize this game was for losers.
LMAO again necroing a freaking 1 year old post?
I think the game should test fast and good decision making, and skills that are fun to do/watch or present some intellectual challenge.
The trade off between military and economy wonât go away. Itâs the whole premise of the game. Youâll just have one less click tax, and the level of play and the importance of good decision making will increase. Too many games at the 1100 level are unbalanced such that the person with worse decision making but more practised at queueing vills (normally me) wins the game. It always feels like a hollow, brute force victory.
I imagine a useful mechanism would be an autoqueue button with a âfarm expiredâ type sound when thereâs not enough food available to queue the next villager.
So you want to encourage good decision making but then you turn around and basically remove something that is part of good decision making (continually making villagers) from the equation.
Sometimes itâs strategic to stop making villagers. Absolutely agree. Normally a decision I make 3 or so times a game, to save resources or manage pop. At the moment you have to keep pressing a button every 25 seconds to tell the game you havenât changed your mind yet⌠The ability to make the decision is not harmed by implementing a toggle function (autoqueue) any more than toggle crouch in FPSs removes agency from players. The continual button pressing tax is not anything to do with decision making. Same as we wouldnât consider it an extra decision-making element if you had to retask a villager to a new tree every time they finish cutting one down, instead of sending them to another resource. You can make the decision without the click tax.
In an effort to make the game better, I think best practice is to ask how you would do it if designing from scratch.
And your idea doesnât necessarily make it better. Youâre literally reducing the chance someone could miss producing workers. Itâs very important to keep constant production especially in the early game. Making it automated is dumb.
I was thinking about this feature. What if auto-queue would be an Imp tech or an adding for levy?
Just applied to military buildings, not for TCs