After talking about the new Civs here is the Concept of Changing the Bengalis:
A) Parthian Tactics removed but Thumb Ring given. This is a change that should synergize better with my new Ratha Design (Trash Rathas with Parthain Tactics would possibly be OP). It’s also better for the Elephant Archers and gives Bengalis FU Arbalest.
B) Bengalis don’t Receive extra Vills when Reaching the next age anymore. Instead they get the Bonus of “Farms give a trickle of 3 Food per Minute”. This should synergize way better with their Gampeplay, allowing for more flexible economy (if you need more wood you just grab some farmers and the farms automatically give a low amount of food income despite being abandoned).
C) The Elephant Bonus of receiving less bonus damage and being more resistant to conversion is changed into “Elephants blast radius is increased by 1 tile. Elephant units deal +6 attack vs Buildings.”
D) Paiks no longer affects Rathas. Cost reduced to 300 W / 200 G.
Ratha:
Name | Ratha | Elite Ratha |
---|---|---|
Armor Class | Archer | Archer |
Armor Class | Cavalry | Cavalry |
Armor Class | Cavalry Archer | Cavalry Archer |
Armor Class | Unique Unit | Unique Unit |
Produced at | Archery Range / Castle | Archery Range / Castle |
Production Time | 30 s / 15 s | 30 s / 10 s |
Production Cost | 120 W / 100 W | 120 W / 100 W |
HP | 35 | 45 |
Speed | 1.5 | 1.5 |
ROF | 1.5 | 1.3 |
Attack (ranged) | 3 Pierce | 3 Pierce |
Atk Bonus | 2 vs Camel | 2 vs Camel |
Atk Bonus | 5 vs Spearmen | 7 vs Spearmen |
Atk Bonus | 3 vs Monks | 3 vs Monks |
Attack (melee) | 4 Melee | 5 Melee |
Atk Bonus | 8 vs Siege | 12 vs Siege |
Range | 5 | 5 |
Accuracy | 80% | 80% |
Melee Armor | 0 | 0 |
Pierce Armor | 0 | 0 |
Benefits from | Cavalry Archer Upgrades | , Melee Atk Upgrads |
Upgrade Cost | 60 s | 600 G, 800 F (at Castle) |
Special | Conversion Resistance | Conversion Resistance |