Purely hypothetical Ideas for new trash units

After talking about the new Civs here is the Concept of Changing the Bengalis:

A) Parthian Tactics removed but Thumb Ring given. This is a change that should synergize better with my new Ratha Design (Trash Rathas with Parthain Tactics would possibly be OP). It’s also better for the Elephant Archers and gives Bengalis FU Arbalest.

B) Bengalis don’t Receive extra Vills when Reaching the next age anymore. Instead they get the Bonus of “Farms give a trickle of 3 Food per Minute”. This should synergize way better with their Gampeplay, allowing for more flexible economy (if you need more wood you just grab some farmers and the farms automatically give a low amount of food income despite being abandoned).

C) The Elephant Bonus of receiving less bonus damage and being more resistant to conversion is changed into “Elephants blast radius is increased by 1 tile. Elephant units deal +6 attack vs Buildings.”

D) Paiks no longer affects Rathas. Cost reduced to 300 W / 200 G.

Ratha:

Name Ratha Elite Ratha
Armor Class Archer Archer
Armor Class Cavalry Cavalry
Armor Class Cavalry Archer Cavalry Archer
Armor Class Unique Unit Unique Unit
Produced at Archery Range / Castle Archery Range / Castle
Production Time 30 s / 15 s 30 s / 10 s
Production Cost 120 W / 100 W 120 W / 100 W
HP 35 45
Speed 1.5 1.5
ROF 1.5 1.3
Attack (ranged) 3 Pierce 3 Pierce
Atk Bonus 2 vs Camel 2 vs Camel
Atk Bonus 5 vs Spearmen 7 vs Spearmen
Atk Bonus 3 vs Monks 3 vs Monks
Attack (melee) 4 Melee 5 Melee
Atk Bonus 8 vs Siege 12 vs Siege
Range 5 5
Accuracy 80% 80%
Melee Armor 0 0
Pierce Armor 0 0
Benefits from Cavalry Archer Upgrades , Melee Atk Upgrads
Upgrade Cost 60 s 600 G, 800 F (at Castle)
Special Conversion Resistance Conversion Resistance