I have numerous custom characters in my mods. Basically I just rename some units from the vanilla game at the very begining of each scenario through a trigger.
But there’s this : whenever they enter anywhere (tower, castel, boat…) they don’t keep their custom name when they get out. It’s not THAT awful when it’s a standard unit, but when I use a hero as raw character it’s really disturbing. Player are like “who’s this guy?”.
Any solution to that problem ?
Do you need all of the units ? I do it with a lot of them, I create mercenary companies with special units from all the civilisations.
For instance I rename a monk “Frère Jean” with the effect “change the name of the object” (something like that, sorry I use the French version of the game) but when my monk step in a boat, he’s named “monk” back again. I only use it on specific units (not the whole type of unit).
You can see it happening in the 3 scenarios of “Chronicques Gargantuines” my mods.
I can make you a list of the units involved if you need but I’m almost sure it happens to all of them.