Restore function shows wrong civ for every non-ai player + inactive AI

:arrow_forward: GAME INFORMATION

  • BUILD #: 41855
  • PLATFORM: Steam
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:question: DESCRIBE THE ISSUE IN DETAIL (below). Limit to ONE issue per thread.

I regularly play AOE2 DE with some friends who have a sometimes unstable internet connection. When one of them drops out, AOE2 DE automatically makes a save to restore.
As soon as the file is opened using the restore function and the players are invited again, the civilizations they had are shown wrong (shown as britons).
This does not impact the actual civ.

We also noticed that the AI became completely idle after the restore.

:arrow_forward: FREQUENCY OF ISSUE

:question: How often does the issue occur? CHOSE ONE; DELETE THE REST.

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:question: List the DETAILED STEPS we can take to reproduce the issue… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Player-dropout to get an automatically created restore save
  2. Restore the game and invite original players
  3. Check civilizations in lobby and after starting the game the activity of AI

:arrow_forward: GAME FILES

:question: Include a OneDrive or Google Drive link to a SAVE GAME or REPLAY FILE (.aoe2record) of the match where you encountered the issue.

:arrow_forward: IMAGE & ATTACHMENTS

:question: Attach a relevant PICTURE (.jpg, .png, .gif), VIDEO (.mp4, YouTube), DXDIAG FILE (.txt), or CRASH/GAME LOGS (.aoe2record, .txt) below.

2 posts were merged into an existing topic: Wrong civilization shown when restoring a multiplayer game