i cant see how they’d port entire game over, or is it only selective maybe 3-4 civs at most similar to DoI?
Nope all the civs will be ported
then most likely they’d just use the existing aoe1 data file rather than extending the list of aoe2 data files?
otherwise so much reshuffling
ohhh switch mode! beauty!
Doesn’t look like one can shoot arrows with such clumsy plate armor while riding on a horse.
Congrats, looks like a really well done mod.
@Amburio how have you been?! Long time since we have spoken. Glad to see you back on here!
Restored the Roman Temple Ruin and matched textures Age 2 Medi architecture set for custom scenarios. Always loved this building and wanted a version that was restored. It still looks ancient and in disrepair which gives it some character.
Will there be graphics for a Nubian/Makurian/Kushite Archer in the mod?
Down the line, Nubians will be a civ, so yes.
Man I wish you could create a datamod where you restore the in map ruins. Not sure what the Roman Ruins could do , but it’d be a great reason to revisit sceanrios
Something big is coming…
Over 200 hrs of development work
Countless iterations of unique ship models
Oh boy…i have fear…a naval tower siege…
Is the ballista over the ship animated?
No keeping it statistic to match with other ships.
The more i see this mod in development the less I hyped I get for the new dlc
I wouldn’t read too much into our work here and make any conclusions about future DLC’s. Rome at War mod team is a place to innovate, try new things, and hopefully inspire future official content.