GENERAL
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Colbertism 1.50f/s to 1.80f/s.
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Sanctuary laws 0.15 export/experience to 0.25 or buff all res except export/exp.
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TC’s cost 500w to 600w (revert old buff)
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Advanced artillery send 1 mortar, cost 200c.
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Riding School and Fencing School be removed for european civs (except France) and add Liberation March.
Or add a free tech/update or units like 3 royal musks for France. Ex: Fencing school (Germany) add 3 Mountain troopers or Riding school (Portugal) add 2 Mounted infantry
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Jat Lancer cost -1 pop -5% hp.
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Move Contract Jat lancers age IV card to age III.
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All resource gatherers that are considered “military” units (including natives like oldenburg hunters or priests that spawn res in communitary places) are not affected by the military unit rally point.
This is really frustating, especially with the Aztec / Inca priests and sans-culottes .
SPAIN
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Add economic theory card (revert)
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Rods become archaic inf, get +1dmg (revert old nerf) or change cost: 65f 35c to 65f 30c or 50f 40c
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Explorer card age I now also send 3 dogs and up max 5 to 8.
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Reconquista card move of age II to age I.
With this changes, spanish logistician can be a thing
- Rework Tercios tactics card, all your pikes transform into rods to all your rods transform into cannoneers. Add a cost or move of age II to age III.
One Tercio it is made up of pikes, rods and arquebuisiers. Canonners can fulfill that historical role perfectly
GERMANY
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Winged hussars card send 6 to 7.
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German town send 1 mill, cost 250w.
now is only playable in teams
- Doppels need a buff or the upgrade cards need to be merged (inf attack + inf hp age II cards). And Steel of Solingen card now not decrease the velocity, add cost 1k food, send 5 doppels, increase the cost of doppels +25%
missing spaces in the deck
BRITISH
- Add new shipment: send 13 veteran sepoys/gurkhas, cost 250f 250w (age III). Can use 2 times, first send sepoys and later gurkhas.
Or is a card of age II and the shipment could be reused at each age 2 times (sepoys/gurkhas), cost 250f 250w each time and for each age send 10 (age II) / 13 (age III) / 18 (age IV) and they are updated at each age
- Add a new shipment age IV send 4 mahout lancers + 6 jat lancers, cost 1k food 1k gold.
This covers the historical part of alliances with India, and also it would be a pretty strong shipments that makes the British ff sweeter
FRANCE
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Add a new shipment age III send 15 upgraded tomahawks, cost 250f 250w
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Regiment of Richelieu card send 6 hussars and 2 cuirassiers, add upgraded to guard only the units of the shipment, add cost or reduce number of units. 5 hussars and 2 cuirs
historically are infantry but already has a royal musks card…
PORTUGAL
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House of Braganza team card move to age I.
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New shipment: new unit montantes (doppels upgraded with dif skin) send 6 montantes cost 250f 250w age II.
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New shipment: send 14 shotel warriors, cost 250f 250w 250c age II.
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New shipment: send 8 veteran naginatas or 7 yabusame cost 250f 250w age III. Can take 2 times.
japan alliance histocally cover
DUTCH
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Counter-cavalry card age IV send 10 halbs + 4 ruyters. Add upgrade to guard only the units of the shipment. Add cost or reduce number of units. 7 halbs and 6 ruyters
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New shipment age III send 13 line infantry, cost 250f 250w.
INCA
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Peruvian dogs card send 22 to 28 p.dogs.
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Balls warriors +5 % hp.
ETHIOPIA
- New shipment of colonials treasure guardians.
HAUSA
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New shipment of colonials treasure guardians.
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Corsair marksman rework to 1 pop, nerf stats/cost.
AZTECS
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Card age II send 5 jaguars to 7.
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Team card age II send 3 jaguar to 4.
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Cards in age II of allies mayans, zapotecs and spanish cost 500c to 450c.
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Wall of Skulls sends 1 skull knigth for every 3 u habe lost (max 13) to 2 skull knight for every 5 you have lost (max 12)
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Combat of otomies card age IV also add +2 dmg, otomies now cost +5 wood
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New shipment age IV card send 3 infinite falconets upgraded or 5 lancers + 3 falconets, cost 1k gold.
Soft solutions for aztecs problems against inf in late game
LAKOTA
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Hire outlaws and cowboys cost 750c to 550c
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Hire owlhoots send 10 renegades to 13.
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New shipment age III send 17 state militia “renegaded”, cost 250f 250w.
Lakota free pop has a nice sinergy with outlaws, need this
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5 clubman to 6. yep, 2 mirror cards
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Tashunke prowler age IV move to age III. Rework if is necessary.
HAUD
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All supports cards except support oneida cost 1k c to 750w and add a free upgrade for this unit. or rework
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New shipment team card age III send 3 coureurs de bois + 1 travois, cost 250f 250w.
MEXICO
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Nerf chinacos -1 dmg or multipliers.
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New shipment age III send 14 irish brigadiers, cost 500 gold
not has any mercs, and this are historical
CHINA
- New shipment age II send 8 tatar archers, cost 250f 250w.
Asian civs stay behind in nativs/mercs shipments
JAPAN
- New shipment age III send 14 cannoneers, cost 1k gold. historical
OTTOMAN
- Nerf abus - 5% dmg.
*it is to many strong, especially in teams. It also has too many improvement cards *
INDIA
- Nerf Rajput dps/s.
RUSSIA
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New shipment age III send 13 northern musketeers, cost 500f.
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Boyards card age II +10 % hp and dmg revert to 15 % or …12’5 % hp and dmg ?