Some "new" cards for ancient civilizations

Continued. For the American natives mainly.
I don’t know if the dev will check these but I wanna share my ideas.

American Native Capitol

Basing on the New Changes above, all civilizations have an equivalent building to the capitol.
Immigrants, Blockade, Spies and Legendary Native Warriors have to be researched at there.
The 6 warriors can be levied at TC multiple times, similar to militiamen levy. American civs having this capitol can strengthen warriors and spawn additional warriors. (The effect of Alarm Ceremony is changed into strengthening their attack and shortening the cooldown.)

Their name:

  • Longhouse of the Grand Council (Haudenosaunee)
  • Silent Eater’s Teepee (Lakota)
  • Teocalli (Aztecs)
  • Acllahuasi (Incas)

Same as the European capitol, these non-European capitol will start to generate 3 EXP per second too. Besides that, they can be build in the Industrial Age, up to 1, having 3 new techs researchable in the Industrial Age.

  • Defensive Warfare (common big button)
    The American native capitol get more HP, able to attack and receive shipments.
    Makes the rate of fire of all the buildings which can attack faster by 20%.

  • Renegade European Legion (Haudenosaunee)
    Ships 5 Halberdiers, 2 Cuirassiers and 1 Captured Mortar.
    All renegade cards become free and available multiple times.

  • Cover Shooting (Haudenosaunee)(No cost)
    Mantlets and Huron Mantlets cost more wood, but move faster and have more attack bonus against the archer and rifle infantry.

  • Ghost Dance (Lakota)
    Villagers and Healers get the passive ability to reduce the HP of enemy units nearby by 10%. (No stack.)

  • Hesapa Gold Rush (Lakota)(No cost)
    Outlaws cost cheaper and use fewer population, but Villagers and buildings -33% HP.

  • Aztec Calendar (Aztecs)(No cost)
    Ceremonies get more efficiency by 15% at Community Plaza, but Villagers’ gathering speed -5%.

  • Triple Alliance (Aztecs)
    Ships 2 Aztec War Chiefs, but reduces their ability of the EXP bounty from +100% to +50%. (Able to stack.)

  • Inca Road System (Incas)(No cost)
    Adds one shipment, and make the EXP requirement of the shipment of all players -20%.

  • Tawantinsuyu (Incas)(Team)
    Makes all the native warriors cards, mercenary cards, tribe support cards and ban armies cards from Home City able to be send once again before the Imperial Age.

New Cards for American natives

Exploration Age:

  • Advanced Community Plaza (All)
    Reduces max gatherers to 15, but each gatherer +66.67% efficiency.
    The gatherers working on Community Plaza are unattackable until Community Plaza is destroyed.

  • Wampum (Haudenosaunee)
    Crates contain +50% resources.
    It represents the trade tradition of present-giving which reflected the reciprocity in their society.

  • Thunder Dreamer (Lakota)
    Lakota War Chief generates EXP trickle and gain the ranged attack mode with a bow.

  • Tokoyrikoq (Incas)
    Ships 1 Chasqui. Chasquis can use the stealth mode.
    They cannot receive shipments under the stealth mode.

  • Bursera Graveolens (Incas)
    Kancha Houses also start to generate wood by 0.35 per second and slowly heal nearby friendly units.

Commerce Age:

  • New Tribe (Haudenosaunee, Lakota, Aztecs)
    Ships 1 Covered Wagon. TC build limit +1.
    Able to build the 2nd TC before the Fortress Age.

  • Inca Centrally Planned Economy (Incas)
    Similar to Hamiltonian Economics of US, Hunting Dogs, Lumber Ceremony, Placer Mines, Spirit Medicine, Forest Spirit Ceremony, and Deforestation are free.

  • Covenant Chain (Haudenosaunee)
    Ships 1 Church wagon. Every existing and future TC, War Hut, and Church will spawn 2 British Redcoats once.
    If Renegade European Legion is researched, this card will become to 9 British Redcoats and available multiple times, after it was send once.

Fortress Age:

  • Legendary War Chief (All)(300 food)
    War Chiefs can receive shipments, regenerate faster by +100%, construct faster by +100%, and the radius of passive abilities +25%.
    Lakota War Chief’s ranged attack mode will change to shooting with a rifle if the card Thunder Dreamer was send.

  • Huey Teocalli (Aztec)
    Teocalli build limit +1. Teocalli can be build in the Fortress Age.
    Aztec Calendar and Triple Alliance are researchable in the Fortress Age too.

Industrial Age:

  • Eagle Feathers (Lakota)
    Gives Lakota War Chief and Tokala Soldiers a 15% chance to evade enemy attacks.
    The efficiency of Tokala Ceremony +25%.
    Lakota War Chief’s ranged attack mode will change to shooting with a rifle if the card Thunder Dreamer was send.

  • Center of Power (Lakota)
    This is an existing card.
    In addition to the original effect, now Lakota War Chief can also quickly train Tashunke Prowlers.

  • La Noche Triste (Aztecs)
    Aztec War Chiefs, Jaguar Prowl Knights, Eagle Runner Knights and Skull Knights have greatly increased their damage to artillery and cavalry.

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I try my best to find relevant information and avoid stereotypes.
If there is any better name to reflect the relevant effect, comments are welcome.

I have also redesigned and researched Asian civs in order to improve their political and cultural inaccuracy, while at the same time minimizing interference with existing mechanics and playing strategies. Expected to be shared in this forum in a few days. See ya.

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