Or the korean hwacha, which would fit the time frame quite well:
But you’re so adamant in trying to ad hominem me, you’re forgetting the initial topic once again: asians did have unique siege weapons and they’re not fiction. That’s all.
Rarely used unlike real cannons.
There are records, much more numerous, of using regular cannons. The devs back in 2008 just chose to ignore them and picked the most exotic looking, impractical, obsolete models like the flying crow as their ONLY (emphasis here) artillery.
What about the British having the rocket as their ONLY artillery?
Germans having air rifle as their ONLY firearm?
None of the pictures I posted is a bo-hiya.
Because that is by all means a cannon. It agrees with various cannon manuals of the time.
You need fuel storage and siphon to throw fire. That painting does not feature that.
And…a true Chinese MEDIEVAL flamethrower does not look like the some vastly ornate mobile hotdog cart as in the game (which of course has a dragon head because every Chinese according to our master historian loves carving dragons on whatever object they have). It looked rather….unimpressive.
Also because I discovered a oil canvas painting and a photograph from the Qing Dynasty. Surprised?
BTW why our “realistic painting or it does count” buddy suddenly turned to very abstract paintings to prove Qing dynasty cannons are flamethrowers because it looks like they spit fire?
Ad hominem is the maximum respect I can give because I’m sympathetic.
The treatment you deserve is utter ignorance.
“Rarely used” isn’t the same as “entirely made-up phantasy wc3-tier”, what gwent has been suggesting. It was you who decided to intervene for whatever reason.
The devs back in 2008 just chose to
If you don’t like it - why you still play this game? Make your own, then let us all know.
None of the pictures I posted is a bo-hiya.
You posted various fire arrow cannons.
which of course has a dragon head because every Chinese according to our master historian loves carving dragons on whatever object they have
It’s you who has a problem with ethnic, diverse artworks.
Because of course “the other cultures” just love impractical exotic fancy stuff and can’t help printing them on whatever object they can find! My childhood game says it! It’s how the world runs! My world will be upside down if people from “the other cultures” don’t follow the rules of practice I made for them! How dare they refuse to fit into their well established stereotypes!
As someone who actually got into AoE3:DE fairly recently (I did play the original AoE3 quite a lot, but not TAD), I also would like to give a slightly different perspective on this - it’s weird how the Consulate is disproportionately important, even though it looks like just another optional building like a tavern. I was quite puzzled trying to find any healers when learning to play Japanese (Shrines! Monks! Temples! Wonders! …WHY IS NO ONE A HEALER?!), and finally found out that essentially the only option is to get a church via the consulate (or a missionary card).
It’s in this kind of weird position, where the consulate “cards” are either fairly average free unit cards, or absolutely key elements most other civs have much easier access to, but in this case you desperately need the consulate and the right ally to get it at all. I do think it would make sense to tweak this a little overall - maybe give the Asian civs a bit more generic units overall where they have to rely on the Consulate, and that would open up the option to simply make it cooler and add more interesting strategic options instead rather than “hey, we finally got the first guy in Japan who can heal people”.
Except for all the consulate options, that is. Or aren’t those “regular” to you? They’re free to ship an infinite times, just with export instead of wood/gold.
Because of course “the other cultures” just love impractical exotic fancy stuff and can’t help printing them on whatever object they can find! My childhood game says it! It’s how the world runs! My world will be upside down if people from “the other cultures” don’t follow the rules of practice I made for them! How dare they refuse to fit into their well established stereotypes!
Again offtopic strawman. Say the qing dynasty pic from above did feature a cannon. But it looks like a dragon, too. Now what - I’m to blame for this, too? Go ahead and make the “western cannons” card replace fire with ball - you’d still have the exact same issue. Which only goes to show you want to destroy the not broken. Because you hate it. You hate this game. Then why are you even here?
That’s why I always believe the African system is better implemented.
The base African civs don’t really lack any regular option or unit type. They have their own healers, tech buildings, resource trickles, etc… They can produce normal artillery from the palace with one simple tech (and you don’t have to purchase it bundled with several other units which raise the price and cause incontinuous productions). Sure they lack some advanced tech buildings like the arsenal, but not as much as Asians.
While the Asians without the consulate options severely lack a lot of the basics. You even need to switch between options to get a normal functional civ. It’s rather forced.
I’d say its better not hiding so many basic stuff behind consulate options. Make the latter a bonus not the essential.
The one in the back is a big matchlock arquebus.
火縄銃 = arquebus/matchlock
You can load something like a fire arrow into it. You can also load bullets or shells. They are not designed to launch fire arrows. The mechanics is the same as the European ignition system. You can do the same with an European hand cannon if you want.
From someone who spent hundreds of replies b**ching about one change they made to the game.
I’m happy with most of the changes they’ve made and I hope they do more and better.
While you cannot sleep at night because native people don’t dance around fire anymore, regret you purchased it, claim the changes failed, and hope to return to the 2005 version.
火矢 despite literally meaning fire arrow, refers to various gunpowder propelled projectiles.
石火矢 (stone/shell “fire arrow”) is just the regular cannon with round projectiles
焙烙火矢 (tea pot “fire arrow”) is grenade.
Only 棒火矢 is “fire arrow”.
That one can launch fire arrows for sure. It can also launch a shell. It’s because Japanese artillery was not much well developed, they borrowed European firelock systems to launch whatever they had.
So they are practically practical designs. And I actually have the least issues with these being in the game. I have issues with the flamethrower, the fire crow, the flail elephant. All of these were rare and only exist because of exoticism.
All the rest are simply cannons with cannonballs.
I’m playing WITH all the updates and I’m hoping for more.
Look at the header of this forum: Age of Empires III: DE.
If you don’t even play it what are you doing here?
BTW I’m not offended by the dragon art. I think it is unnecessarily overused.
I won’t get out of my way to complain these if someone jumps in front of me teaching me “the Chinese are like this! It’s accurate!”
You can play the DE without installing future updates that might rework existing civs. Imagine.
火矢 despite literally meaning fire arrow, refers to various gunpowder propelled projectiles.
This is going nowhere. Obviously fire arrows are ingrained in japanese understanding of artillery, likely because fire arrows predate cannon balls for them. Either way, by no means is this a wc3-tier lich necromancer invention. Which is somehow what you’re trying to defend…
You cannot play DE without the “og iroquous/sioux”. They are in the game at launch, just slightly reworked.
If you hate that so much, I have no idea how you could happily play DE “without them”.
The game is in free trial now. Have a try!
Because you said Asians should not get “normal” artillery while they did a lot in reality?