I have a lot of complaints with the consulate: It is the only way Asian civs can get “normal” artillery. It makes each consulate unit a separate unit on its own (even if they are the same type like the many musketeers or hussars. Why?). Many of the options are odd or out-of-place.
Like many TAD designs it’s in a weird spot. DE new civs as well as the reworked Europeans are much more gimmicky but these are well researched. Consulates are the opposite. I think at least some of the consulate options can be reskinned to be more historically relevant.
I consider the US and Mexican legions as a similar concept done better: these either have a historical basis (Pulaski, Kovat, etc.), or are generic units that US and Mexicans also had but cannot fit into their barracks/stables (dragoons, cuirassiers, etc.)
In fact Asian civs (they are also different each on their own, but let’s talk about common stuff here) didn’t always directly hire “foreign” soldiers like janissaries or redcoats. On the contrary, they imported European/Middle Eastern firearms and also tried to manufacture similar models. The consulate could make more sense if it represents that aspect by enabling Western-styled “local” units, instead of always granting the exact Western unit (in some rare cases they did hire Western mercenaries so these should be kept).
Artillery units can remain as they are because they represent the artillery type in general and they were indeed used by the Asians as well, but the gunners could have a civ-specific look.
For example, British ally can grant the ever victorious army to the Chinese (Ever Victorious Army - Wikipedia), and the EIC sepoy (the regular sepoy could be given a more fitting name like the bandukchi) to the Indians. They can still have the same stats as before.
In reality the Dutch would not give the Blue Guard musketeer to the Japanese (they cannot even amass the unit themselves). The Dutch ally should give a different unit type. Maybe a Japanese version of arquebusier (as skirmisher).
But then the Japanese do not have consulate musketeers (maybe they don’t need it in the first place). They could get a US ally as a consulate option. US had much influence on mid 19th century Asia and was a major factor of Japan’s end of isolation. It could grant boshin war-style modern infantry as the consulate musketeer, named hohei or kohei or whatever one finds fit. Spain didn’t have much influence on Japan back then. So some of its effects could be scrapped for the US ally.
We could also extend our vision beyond European or “Western” civs. TAD tried to force every European civ into the consulate but some does not really make sense, like Germans for Chinese (sending doppelsoldners) or Ottomans for Indians (sending janissaries). These could be replaced with more fitting options. The African civs’ allies never tried to be exhaustive and it’s fine. For example if the Chinese needs a melee infantry-focused consulate ally…just use Japan.
These are really fragmented thoughts. I don’t have the time nor the sufficient knowledge to come up with a full roster right now. I’d be very grateful if people can share some of their ideas.