Sorry but nobody likes this casual rank

Perfect way of getting no support to your cause.

I know my audience.

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Obviously a game doesn’t take 30 minutes to start when you join a 1v1 lobby.

Most of us are familiar with the lobby system since quick search has been dead in legacy AOE3 since 2011. You can change colours and chat before the game. It is a part of the social experience that FE also hurt when they got rid of proper friends lists, in-game chat and the ability to view the browser when waiting for a game. This is obviously part of the reason AOE3DE quickly lost so many players early on who would’ve joined in otherwise.

If not knowing your opponents civ before starting a game is so important to maintaining the competitive atmosphere, then that can easily fixed by adding a “hide selection” function like in Mortal Kombat. So one would pick their civ but on the other guys screen the civ would just be represented by a big question mark. Easy.

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It’s not competitive though to have a hide civ option, just as it’s not competitive for you to choose the maps. On legacy you can just make a 1v1 lobby on a water map and play the strongest water civ every game, that’s not competitive. Equally you can just choose maps that are particularly good for the civ you will use.
If you take away map choice and make civs random in casual lobbies then you may as well just play 1v1 ranked normally, casual games are exactly that just casual fun and not to be used competitively.

The 1v1 ranked search, works well and you get evenly matched to different opponents around your skill level, I see no issue with it. It’s much faster to find a game with a similarly skilled opponent.

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Ok then what if you can choose to pick the competitive map rotation and that will make the game ranked, and if you choose some water map or whatever the “ranked” sign up in the corner automatically becomes “unranked” like in AOE3 legacy when you tried to turn on cheats in a ranked lobby game.

Could do that, also make it only ranked once random civ is chosen but then as I said you’re basically making a casual lobby exactly the same as the 1v1 ranked search but less competitive because you can invite poeple that you know and have unbalanced games.

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For the guys who are defending the current system and yelling at everyone to get off lobbies, I think you are missing the point. The idea is to improve the lobby system, not just to burn it and say everyone get off that is not a noob. A better lobby system is better for everyone - yes, high ELO players would use lobbies too if they were improved. I feel like some of the posters here only play 1v1 and have not sat the many long que times (often 13 minutes) just to get a terrible 2v2 or 3v3 matchup. Lobbies primarily improve team games, especially as the player base shrinks. In a perfect world, we would have enough players to reliably get team games in quicksearch, but its just not reality. I would be perfectly content to hop in a 2v2 with two noobs and another veteran as long as we could split the noobs - used to do it all the time in legacy. But once the quicksearch dries up, there is no way to get an interesting game because the casual rank is useless. Again, it doesn’t have to be completely fair. It was not completely fair in legacy, because people could choose counter civs. Nobody actually cared…the system was still way more useful than what we have now. Again, it is counter-productive to argue against the people trying to improve the lobby system. Thank you.

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You could literally return the lobby ranks to the exact same system as before. Everyone would acknowledge that it is still less competitive than quicksearch and not a totally fair reflection. But this COMBINED with seeing their que score would be a pretty good indication for everyone of skill level.

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I regurarly play 2v2 and 3v3, it doesn’t really take 13 minutes for me atleast. Also why would ranked dry up?

A improved casual lobby system can be good, but it wouldn’t ever replace the ranked system.

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It does take 13 occasionally, though I admit it’s not most of the time. But I would consider even once every few days enough to be a problem, which it is for me. As for drying up, I consider the days when it takes 13 minutes as dried up - I don’t mean permanently dried, just in the moment. Those are the situations I figure nobody is on team ranked so I would like to get a good lobby game. Unfortunately this is impossible so I just have to log off.

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I understand your frustration there.

Think of it like this. An idea of why team games could take a lot longer. First the game have to find all the players, matching elo within a certain range for all 6 or 4 players. Probably checking some other criteria, regions and such. This takes a bit of time.

During this time there could be several drop offs. Found 5 players, 1 dropped, found 3 players, 1 dropped off, etc.

What could they do to possibly decrease the frustration? Add more information to the Ranked Search screen.

Examples:

  • Estimated search time. ( Est 5 minutes wait)
  • Amount of players that have currently been found. (2/4 or 3/6)
  • Amount of players searching games in total. (500 players in queue.)

Every bit of info that helps us see how well the queue is going could help the staring at a screen not knowing if anyone is playing or not. That and hopefully devs will improve how long it takes to find players in future patches.

But a question: would you prefer if the match is quicker to find but less balanced or slower but more balanced? A hypothetical question.

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Longer wait is better but I would rather take my chances in the lobby after a certain number of minutes. The issue is waiting a while and then getting a bad matchup anyway because the server will eventually match you up with any other 2v2 or 3v3 if nobody close to your rank is also searching.

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I dont want to played quickplay. I want to host 3v3 decans and 2v2 great plains, but this casual rank is garbage making it impossible splitting low or high. ESO legacy worked so much better i do hope they improve their casual rank or bring back eso ranks.

Been continually active since 2005 most of us prefer hosting our own games with good specific maps. Its a bad choice what they did for DE online i bloody know from my exp, this dev doesnt.

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Esto no se va a solucionar nunca…

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Por favor den una solución a esto, cada vez más gente deja de jugar en las salas y se busca amigos para jugar debido a los emparejamientos, no es posible emparejar equipos nivelados ya que estos rangos no dan una idea real del nivel de un participante, rehagan los rangos con al menos 20 niveles. Gracias

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Good luck man. It hasn’t happened for over a year and it’s not really going anywhere. The skill disparities in lobbies still is a big problem, but most likely you’re gonna hear that it’s all justified under the umbrella of a “casual game” and the current focus seems to be reworking civs more than anything.

There’s been many attempts to shed light on this, such as numerous posts about the same topic and few polls to gather rapport. But it gets put in the backburner cause they believe that keeping decks hidden and casual ranks vague will make it “newer player friendly”. (It doesn’t - they’ll get bashed in game for bad decks anyways, wastes people’s time, and if the game does go on, it just leads to a frustrating shithole of wild skill disparities. But once again, it’s a “casual” lobby and they’ll tell you to go play “ranked,” which there is never enough people to make the system work properly anyways).

I’d say the best you can do is to keep finding lobbies until you see the casual rank and elo ratings looking as similar as possible. I feel like 1/5 to 1/10 games, I actually find super satisfying cause I actually play with people on the same level.

It works properly for me.

And yet you still refuse to play ranked… I just don’t understand this. Ranked can certainly offer more than 1/10 fair satisfying games.

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Eaglemut is right. But many times that a person does not have a mate he finds a player with him of a lower level (and very rare cases of equal or higher level) against two people who are together in the team and always ends up in a 1v2 or you lose easy by the opponents. At this point you prefer to host a lobby as it once did but you know that it could end the same or the opposite but at least you decide whether to let some players play with you or not and also you can not play against civilization combos too much strong. When I have a mate I prefer ranked everything here.

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I just want to regain my 1st lieutenant rank again :confused: not this 3 star 2 chevron random rank, where 10 star players cry when i kick their arse xD

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I think the stars are related to the total number of games you have played. The bars, stripes and crossed pistols are related to your win rate. Problem is the casual rank occasionally reset your stripes, normally reverts back to whatever rank you were at pretty quickly but still annoying