Spain lacks its main unit

thing is spain is already towards the top in treaty, esp on maps where they can use a lot of natives.

so essentially spain will have an inherent unit they dont need to pay a population cost on, not to mention its a dragoon in age 2 on 1 of the scariest early game factions.

like spain does not need a new unit, and they certainly need no buffs for early game, spain is already a good faction.

It’s true. Spain is fine as it is now. But OP’s request is fustified, as are the Portuguese gunboats that some want to be available for Portugal.

For the treaty it would not be too much of a problem because you have to pay to hire them and many civilizations have infinite native cards.

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so does spain, but spain gets a lot more out of natives than other civs.

That is a good idea. An Age 2 card with some three conquistadors with the base stats the unit has from the Jesuit mission would be a good homage to Spain’s use of the unit in the early Conquista and to the role of the unit in the AoE2 iteration of the Spanish faction. It would also broaden the options for early pressure and harrass for Spanish, which they do not really have (Rods and pike are better at all in strats than hit and run strats).

Other than that, Spain is fine with dragoons with Cavalry Combat card as an option, as is now.

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This right here.
Portugal should be an early mid game civ.

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I believe that the Conquistadors should be logically introduced into Spanish civilization, and that the Jesuit missions should produce Jesuit priests, who could have, in addition to the healing ability, the ability to convert human units and use a musket, or a pistol. In Asia, they could produce Portuguese-speaking Christian Asian Musketeers so that they can be present in China and Japan, without the need for a unit for each map. In Africa, Jesuit missions could produce the same Jesuit priests, with African Christian Musketeers too, who also spoke Portuguese or Spanish. It would be more logical. I would like to see Guarani Jesuit missions in South America in the future, producing Guarani Jesuits and Musketeers, following the same logic.

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Spain has only mayans as infinite native cards. I think that it need at least 1 more. Conquest of America was succesful thanks to alliances between Conquistadors and natives.

Other option could be changing xbowman for arquebusiers with a bit better stats, costing wood too. Obviously combat cards would be fixed

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The game ends in 1800s, Spain was the superpower until that time, with better or worse years, but a superpower.
It had no sense that they were one of the worse civs on legacy with that bad eco

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its also one of the strongest treaty factions, so no its absolutely does not need more, and certainly not a ranged cavalry unit.

Spain went to the new world with more crossbows’ than guns, so no.

Spain hadn’t been a “super power” since the early 1600s, the first true super power in the world is the British anyways.

@Jonasnee8581
Arquebusiers arent for America conquest, its for Tercio tactics, build by pikemans and arquebusiers. That army was unbeatable for some centuries.

About superpowers, Spain was the first empire around the world where “the sun never sets”. Also Philip II’s motto was “Non sufficit orbis” (the world is not enough). That words werent product of coincidence. Finally, Spanish coin was the first used worldwide like dollar nowadays.
The fact that British empire became stronger later doenst mean that was the 1st one.

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territorial extend isnt really what makes 1 a super power.

a super power is someone so strong that any nation in the world orient themselves around them, and Spain didn’t achieve that, if anything Spain like many others oriented themselves around France which was the stronger country among the 2.

the fact is Britain was the first super power, spain might have been the first large colonial power but they didn’t scare that many European powers and they were never in a position to say start a war with china or take over India. most of Spanish success rested on the fact they had 1000s of years of technological development over their opponents and that disease had killed off most of the resistance anyways.

Sorry bud, Portugal beats Spain by a few years as First Global Empire.
First Empire considered a Super power was the Persian Empire 559 BC.

oh boy port bias again

I have quite a few issues with this statement. First of all, the first true world super power were the Mongols, hands down. Next, the Spanish remained one of the top European powers until the war of the Spanish Succession, when they got piled on by half of Europe. Proof of that can be seen on how they managed to stand their ground against the British during the War of Jenkins Ear, and how they managed to come out with territorial gains despite being on the loser side in the Seven Years War. However, after the change to the Bourbon dynasty Spain does largely fall to the rank of secondary power along the lines of Portugal and the Dutch of that age.

Also not quite true. During their heyday, the Spanish stood toe to toe against the Ottomans in the Mediterranean, defeated the French in the Italian Wars, and more than held their own during the Thirty Years War. The Spanish Tercios were the most feared military formation of the pike and shot era (until the Swedish line infantry made tercios obsolete). The problem with the Spanish is thay they were usually stretched too thin, being unable to bring the brunt of their military power against a single enemy, because they were fighting on multiple fronts all the time. These endless wars also meant that despite the riches coming from the New World, their treasury always teetered on the brink of bankruptcy, further complicating their ability to project power in a sustained way.

Also, the reason why the Spanish never sought to conquer India and China was because they respected the terms of the Tordesillas Treaty which precluded them from doing that.

As for global power projection by an European state, I think the Portuguese, the Spanish and the Dutch achieved that (however briefly) before the British did. I hope you understand that acknowledging the achievements of other nations does not diminish British achievements. The Brits eventually managed to build an even larger empire overall, and were able to hold on to most of it for far longer than any of the other nations mentioned in this paragraph, which is an impressive feat.

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Spain rework ideas:
Skirmisher - Removed
Crossbowmen - Royal Guard Upgrade, Ballestas. Now Gain +2 range with Guard upgrade.
Rodelero - Now has a 1.25x Heavy INF multiplier on attack.

NEW Papal Guard - ALL royal guard upgrades are cheaper.
NEW Missionaries can now heal in combat
NEW Unction -
Missionaries gain an ability - All nearby allied units instantly heal a small amount of their HP back, and for 10 seconds, gain a small amount of Atk based on amount of nearby Missionaries. (90 second global cooldown)
NEW Tercio tactics(III) - Pikemen gain Bonus HP based on amount of nearby Crossbowmen, Crossbowmen gain Bonus Atk based on amount of nearby Pikemen up to a cap of 20 units. (similar to state militia)

It is an interesting, well thought out proposal, but I can’t help but feel it is still a solution chasing to find a problem where there really isn’t necessarily one.

Removing skirmishers is a bad idea. I thought about something similar with USA infantry; 2skirms: the arquebusier, an early game one, and the currently modern skirmisher.

Perhaps they could replace the Mayans with conquerors. They would be more useful after all. Or that the conquerors can be created in the church, but count as population.

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I call it facts but whatever.

The only thing Spain needs is a buff because it’s the worst civ in the game. One trick pony, can only ff and it’s a mediocre ff at that.

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