Before to star the post. I already know that proportions for many of you are a irrelevant topic. But for many of us are important and in AoE4 the proportions ara bad because a bad gestion of devs.
The firs BIG PROBLEM. Barracks and in general production buildings.
As you see in this image, in the alfa barracks was as big as Urban Centers.
I can understand that for gameplay reason devs could think that they were too big and reduce their size but… please, if you going to make smaller a building that in origin was designed to be bigger, REBUILT IT PLEASE, dont change their escale in five minuts and leave it so.
That size is ridiculous and dont say me that is so for playability. This building is so unproporcionate because was designed to be bigger and now that they made it more little.
If devs make it smaller, they should also reworke it to give it a new appearance according to its new size so that it does not look disproportionate. (For example, it does not have to have two towers, if you have made it half small, remove one but keep the other the same size to maintain proportions)
So in Militar production buildings should be modified for their new size. Playability is not affected and people that search visuals is happy.
Second problemm, general proportions.
As you see, units have been done bigger to improve playability. Ok, perfect, but please don’t just do this and go.
Proportions was 100% perfect but this damaged playability. I can understand that units size was improved but doing only this is a bad work.
I am not talking about implementing realistic proportions again, but simply the houses, urban centers, etc … you would only need to make the doors larger so that they would not visually stand out!!! Just that, nothing more.
My last message is for the develeopers.
If you really want to do a game for ALL the comunity, you should fixe this issue. For the release date is impossible, but this problem should be fixed in the following monts post-launched if as i said you really want to doing a game for all the comunity.
If you wanted to do a good job, you wouldn’t abandon the part of the community that cares about visuals.