Game Version:
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Build: 38862
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Platform: Steam
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Operating System: Windows 10
Issue:
Sometimes, units try to (endlessly) go out of the world, like they’re looking for something.
Notes:
Apparently, only land units are affected by this bug.
ATTACHMENTS:
- Footage from build 38862:
- Footage from an older build:
5 Likes
Thanks for the report SlenderBadger98!
This issue is now being tracked.
3 Likes
You’re welcome 
Here’s another screenshot, belonging to an AI game I played last night, in which the bug occurred once again, to a villager:
1 Like
This bug is very frequent amongst villagers…

1 Like
In my last custom game with the AI, I got this bug plenty of times. Since they are constantly “moving”, they can’t be selected with the “idle villagers” command:

3 Likes
I think they are just ahead of their time and figured out the Earth is round and can get to their destination quicker by going the other way 
3 Likes
Issue affects armored elephants as well (build 38862)

2 Likes
It’s still a bug in patch 46777.
You can see a Legion and a Helopolis trying to get out into the void.
1 Like
The bug affects at least these units:
- Villager
- Short Swordsman, Legion
- Helepolis
- Armored Elephant
1 Like
You’re gonna have to add priests to your list.
The priest wololo’d the legion and helopolis into jumping off the edge.
2 Likes
I’ve never had this bug with any of my units but this issue seems prevalent with the AI.
1 Like
Seriously? Maybe you just didn’t use enough villagers to reproduce it. Try 50+ villagers working on wood, and you’ll probably encounter the issue at least once.
I only play DM so I only have to train about 50 villagers.
I guess the issue is not that frequent, then. In build 38862 I think 1/3 of all matches I played had it. Now maybe it’s less likely to happen. But I still think it has a randomness factor.
1 Like
Screenshot from build 46777:
This bug can also happen to the AI (build 46777):

This is particularly bad because it means the AI isn’t aware of “idle” units not actually being idle. Seeing it happening to the AI is kinda sad honestly.