_e_o_ka:
After I opened a thread about the attackmove, attackprio and pathing, my thread was closed and a dev/mod messaged me to please not talk about it on the forums, because “devs are on it”.
Feel free to privately share me said message.
After looking through your post history, there was indeed this thread where someone from the dev team replied:
This major (!) bug hasn’t been fixed since the betas of aoe4.
Whenever you have archers around enemy buildings, they’ll lock their attack on these buildings instead of attacking military units or villagers.
Imo units should NEVER (!) attack buildings, as long as any economic/military unit is in range and vision.
This is especially problematic if combined with an attackmove-command.
I am 100% sure this is a bug or gone wrong coding, as in aoe3 this problem does not exist.
There, if anything …
There was also this thread:
This HUGE bug was forgotten about in the current patch and has been existing since first beta.
I kindly want to remind you of fixing this in a hotfix since I had already reported it before this patch and given that feedback already in the BETAs as well.
Please try and tackle it ASAP, it destroys the whole balance and fun completely.
Rams do ONLY attack buildings, so you have already made an internal tag for buildings.
Military units can EASILY be locked on ONLY attacking military units in th…
And there was another one that’s meanwhile private that you occasionally bumped from July to March before it got closed.
1 Like