Unique Armory technologies for Aztecs, please
I’m going to request consider giving the Aztecs distinct, unique technologies for the armory. Maybe a change of name and icons, but the same effect.
The Aztecs did not use metal armor or weapons, so these technologies would not have been relevant to them at all.
About names to replace them: In the AoM mod “Return of the gods” there are good substitutes, even for the Armory:
From the Mod “Return of the Gods”.
It will most likely be like the Return of the Gods mod or directly like in AoE 3…
I’d like to see an overhaul of the AI. I’ve been playing it a bit more lately and I’ve noticed that it tends to make the same mistakes. I like the idea of the ‘personalities’ but they all play too similar. I think the problem with the AI is they tried to make it too blanket to cover all the Civs with the least amount of programming. Which means its always taking the same approach with attacking, building, GP use etc. It isn’t specific unique enough to use MUs, GPs and god bonuses to their full potetial.
Some things I’ve noticed: it waits until later to collect relics, focuses on some enemy TCs and ignores others, doesn’t optimise favor gathering as Japanese or Atlantean, casts god powers like fimbulwinter straight off cooldown without syncing it to any attack stratergy, isn’t very resilient after losing a TC
Sea trade has been around since AoE 1, yeah.
But no one else plays on sea maps. They’ve even been disabled in the ranked pool. First, we need to somehow force players to play on the water.
Perhaps by adding naval relics and treasures?…
Canaanites are my most wanted Pantheon now that Aztecs are confirmed. I even created a design document for them after AoM:R came out. I don’t think they’ll ever get added but they could be a genuinely amazing faction
2 Likes
Yes, we could see Phoenicians and Babylonians before they introduce Persians…
4 Likes
Better pathing so calvary can deal with archers better
2 Likes
More maps for ranked pool.
And nerf Raijin water already.