I think that’s a very relative and broad term that in the end doesn’t say much. I prefer to say whether development or support is stopped. To give an example, Starcraft 2 stopped receiving new content like 5 years ago if I recall correctly, so it stopped being developed. However, the game still has received some balance updates (the latest one was last month) so it’s still supported. Can we call that a dead game?
At the very least Blizzard announced their plans to stop releasing content for SC2, do you think WE will tell us when they make that decission?
It’s true many other companies with several franchises have their own prefered child, but at least it isn’t usually so blatantly obvious who the black sheep of the family is.
2 Likes
Even if the DLC is delayed, the one thing really must happen is the regular updates
2 Likes
Oh really? They literally had much more to said about a stand alone civ (Mexico) than a supposedly whole game DLC. IIRC, they all have to say was something along this lines “We can’t tell you much about but we will sneak out some spoilers Show two flags in screen” And that was supposedly the anouncement of two new civs with the vague promise of release late in this year.
I don’t want to this to be read as some spoiled child throwing a tantrum for not getting something new to consoome every week, this is actually part of the mentality have made the games worst and worst as time go on. No. Actually, if the DLC would be cancelled it would not make me mad. What colors me surprissed is how little consideration does a dev with millions of dolars have with part of their comunity only because they arent giving them the big bucks. What was the point of *vaguely teassing something that may or may not exist? Just to placate things? Just to stirr up some hype and get people to keep spending money? I have a very good idea on how to keep people spending money: patch what you alredy have, make it balanced. People will still spend money in 17 YO games with barely any work: TF2. So what makes AoE3 so undesirable?
1 Like
Exactly!
Everything was fine until last year
In fact, they have been delivered a lot of content as free updates to the game time by time
Telling about Russians, Ottomans Rework, Dutch merchant, fishing boat visuals overhaul, and so on!
10 Likes
TF2 and similar has 100s if not 1000s of micro-transaction options, it is not comparable to a game with like 8 DLC.
Like you understand TF2 only can keep living because its backlog of items is so big the chance for a player to have all items is quiet low? I have all the DLC except for the cosmetic ones, and its like what 50 euros? And here’s a thing the majoirty of any playerbase won’t simply buy all the DLC. From what i recall like 4% of the people who own AOE3 owns the mexican DLC (check achievements). This probably will increase over time but not enough to sustain a studio, no what you need for that is for the core player base who already owns all your DLC to buy more DLC which you can realistically only do by making new ones.
Like explain to me how you think keep patching the game inherently will just increase the games income? And how would the playerbase spend money if you give them no new content? Your idea makes no sense in the context of a game like AOE3.
1 Like
A patch which promised QoL updates and provided none.
P.S. Please do not call this doomerism. I’m calling out the company for what they are.
1 Like
As an old timer and active player, I am not interested in this DLC at all! Who needs Poland in the game? It is not even historically accurate, since Poland was erased from the map in the late 1700s and only reinstated in 1919. Denmark was never relevant as military might.
I am much more interested in having bugs corrected and the game well-balanced. We have chronic problems: long treaty games always crashing; returning to crashed games never works; there could be more slots, for 12 or 16 players. Things like that would make much more sense than a new DLC. All civs that were relevant in AOE’s time and space are already in the game, let’s focus on new features. Cheers from Brazil!
1 Like
Agreed!
I am much more interested in having bugs corrected and the game well-balanced. We have chronic problems: long treaty games always crashing; returning to crashed games never works; there could be more slots, for 12 or 16 players. Things like that would make much more sense than a new DLC. All civs that were relevant in AOE’s time and space are already in the game, let’s focus on fixes new features!
3 Likes
Persia says “hi”. [20characters]
10 Likes
I agree that the game needs patches that really solve the most pressing problems, although in my case there is something that bothers me and worries me in equal parts and it seems to me that nobody is taking it into account, if when the DLC comes out many people buy it, the company will take it as if it can treat the community like garbage and go unpunished.
PS: I don’t wish any evil on the developers, after all they are just doing their job and I don’t hold them responsible for the situation, having said that, I hope the DLC is a complete failure, doesn’t sell anything and forces the company to take the community seriously.
2 Likes
You raise a very valid point, if we buy the DLC, we will be condoning the way they treat the community.
However, if the DLC flops, World’s Edge may use it as a justification to finally abandon the development of the game. It’s a tough dilemma.
4 Likes
The previous DLC sold very well, I do not think they can justify it, but if they want to try, to do it, to see if they can really convince Microsoft and endure a furious community if they get it.
1 Like
I still don’t understand why they don’t add the Persian civilization.
7 Likes
Resource and a lack of it.
Euro civs use one of the three existing Euro architecture sets and use one pool of units. The completely new elements are the Royal Guard skins, a small amount of bespoke HC cards and any unique units/buildings.
A new Asian Dynasty civ (which we’ll go with for Persians/Iranians for sale of argument) would need a completely new architecture set for this one civ (including its own set of unique wonders), a whole unique pool of units including its own hero units (which would have to be a religious sort, ugh) and it’s own set of bespoke HC cards.
As you can see, the AD civs are some of the most unique and really don’t share a lot of artwork (Chinese/Japanese fishing vessel and militiamen equivalents off the tope of my head).
Another Pro for a Euro Civ is the Napoleonic Era mod background which covers and has covered many of the DE Euros in terms of unique unit and general civ workflow concepts.
Don’t get me wrong, I’d love an outside-of-Europe civ! But, I can see where the Devs are coming from. AoE3 does suffer from being at the back of the queue, so being able to push an DLC that has a smaller scope and existing groundwork concepts is a far easier sell internally.
There is a bit of a catch-22 situation at play here - a big 'Persia! Korea! Insert other hugely requested non-Euro civ DLC would garner a lot of attention as they are ‘mainstream’ exotic civs which have a footprint as civs in AoE2 (a bit of brand recognition) and could potentially lure in fans from the general AoE pool - but if AoE3’s visibility/priority is at the back, it’s a hard internal sell as it will be felt that it would be a gamble to push that much resource on it.
11 Likes
I know you’re right. But they can get time to invest themselves to make Persian civilization, no need to rush. Make most request civ, like last dlc. Persian and Korean civilizations, makes everyone happy.
6 Likes
OK now convince the Shareholders it’s a good idea
9 Likes
Good for us the the game goes from around 1492 to 1876 then, meaning Poland existed for about 3/4 of the time period.
So you want to solve technical issues by making them much, much worse? That certainly is a take.
Honestly why would you want to play a game with 16 players? Sounds like it wouldn’t make the game more fun.
And how would you pay for these changes? Like you understand development takes time and money right?
15 Likes
It would for some people but only if the game could actually handle it which is not really the case
Exactly
This is it!
(20 characters)
It is possible that the DLC will never be introduced, they will simply announce that the DLC has been canceled and done