India. I am a former TWC fan but im not thrilled with their current states. Japan is a close second for me. Love the versatility and uniqueness of the two civs
edit. wow india is a stark minority. no urumi fans out there
China for sure, then maybe Ottomans second. If we narrowed it to native Americans only, the Aztecs, no contest. I can’t stand the other natives. Out of the Ethiopians and Hausa, I prefer the Ethiopians, that Sebastopol mortar thing is amazing, it overshadows the regular artillery units.
4 . Aztec
The variety of unit types, useful ceremonies, and arrow knights are impressive.
3 . United States
The immigration card is a very interesting, creative series, echoing the national conditions. I hope to add 2 more to reach 10 cards in total.
2 . Maltese
The auto-upgrading cavalry and fixed guns are handy and fun.
1 . Mexican
Just because of the comfort brought by use of hacienda.
For me USA is the favourite but closely followed by inca, malta and sweden. Very surprised to see mexico as number 1, I rarely see mexico in ranked and it’s the only dlc civ I dislike.
It’s exactly 100 voters and 300 votes now, that means the average person voted for 3 civilisations.
I only voted for one. The Ottomans.
I always enjoyed playing them since the original game. Other civilisations might be more unique with fancy features and I like many of them. But at the end I like my simple Janissariess, Abus Guns and of course Great Bombards.
My favorite three civs are in order, México, Spain and Russia:
México: just love the versatility of the hacienda. I also like several of their units, shipments, and revolutions (I am especially fond of the soldado). Also, I am from Central America and it is cool to see my region represented as a revolution in my favorite game, which is something I never expected would happen.
Spain: I love Spanish history, and I find the unction mechanic and the rodeleros and lancers as really fun to use. Also, now having access to haciendas that can pump out soldados gives Spain a boost right about the time it used to run out of steam in longer games.
Russia; really strong rush, strong base anchors with the blockhouses, but foremost, it is a civ that demands you play aggressive and never let down on the pressure.
It’s because they have way more gameplay variety than the older civs, with unique mechanics and divergent tech/card choices you can make on the fly. The African civs are the only ones close to the same variety.