@Mahazona they should just rename India and Slavs
Honestly, I wouldnât be against renaming the Celts, Franks, Britons, Teutons, Saracens, Turks, Spanish and possibly Goths.
Maybe Italians could be renamed too
Iâm fine with the Italians, it fits the Kingdom of Italy, the parts of the peninsula controlled by the Holy Roman Empire (which Sicily, the Papal States and Venice were excluded from). I know many people want it to be renamed Lombards, but it only really works for the Early Middle Ages, which isnât what the factionâs design reflects. And if itâs meant to only cover the duchy of Milan, we end up lacking factions to represent Tuscany, Emilia, Genoa and Savoy.
Rename one and people will ask for more, best thing is to leave it alone.
I would say that the Malians are one of the civs with the most ahistorically representation released in the game. The fact that the gbeto, an elite group of elephant hunters from XVII century Dahomey represents them as their unique unit is ridiculous, almost as bad as the Celts having Iron Age Woad Raiders be their UU in a Medieval game.
Yeah, the gbeto thing actually saddens me because it means we will probably never get the Fons as a playable faction.
Donât forget about Throwing Axemen for the French
If only they werenât so against changing civs that are already in the game.
Ehm, the problem with Throwing Axemen is that theyâre throwing two-handed axes instead of smaller Francisca axes (which the Franks did use in combat), other than that theyâre fine. I donât think itâs as bad (though still pretty bad) as the before mentioned âMedievalâ Woad Raiders or the Bactrian camel riding, sword throwing Mamlukes or the Goths âHuskarlsâ, I think those three from the originals were the worst as far as inaccurate UU in the AoK goes.
Goths speak German and Aztecs also donât speak their actual language (which isnât even dead like Goth). The Wiki thinks Aztecs might be speaking some unknown Mayan language.
Also, maybe civs could have a dark age UU separate from the castle age one? lol
Thatâd at least make them less anachronistic at first
Ideally, I would see Africa divided into 3 or 4 areas, with each having 3 or so civs.
West Africa- Mali, Benin, Kanem-Bornu, Ghana or Songhai
East Africa- Ethiopia, Nubia, Somali
Southern Africa (Southeast)- Zimbabwe, Swahili
optional Central Africa- Kongo and any other contenders
Maybe we could have a Medieval Egyptian civ? If the Sarracens were de-umbrella-fied, I mean
Iâm surprised Swahilis ended up being more popular than Somalis, given their similarities (Naval trading power of the indian ocean, muslims, relations with arabs and persians), and in all those points the somalis surpased the swahilis. Furthermore, we donât have almost any information of the military aspects of the swahilis, nor any important conflict, unlike the somalis. As I see it, if weâre gonna have a representer of the east coast of Africa, Somalis are the better candidate. (And we canât have both, itâs an overrepresentation with so little civs slots left).
Also, similar issues for Zimbabweans. We donât know anything aside of the ruins of Great Zimbabwe and speculations about their trade relations with their neighbors. Any design would be fiction or overly based on the ruins of Great Zimbabwe.
I think if the Saracen umbrella is broken, the current Saracens would become the Egyptians, thatâs why I didnât list it as an option.
Ah, I see.
(Character count)
The Woad Raider was added based on Braveheart I believe
Definitely.
They also had kilts, which didnât exist yet in the time of either AoE2 or Braveheart (not to mention painting your body was a thing of the picts, which would be in AoE1âs time instead)
Please, anything but not AfricaâŠ
Not even other underrepresented regions?