Reversible revolution should be the own feature of the Mexicans, should not be shared with others.
At following, I just copy my text from the link I posted above.
In the beginning the revolution mechanics aimed to be a compromise to represent the late emerging nations that rebelled against European civs. Now with the complete introduction of these 19th century nations, not only the revolution mechanics need changes but also do the old European civs.
For example, the US and Mexico revolution should share same or highly similar features to their own civs. Their current look far from their civsâ flavor. If the player use the British/Dutch/French/Swedes to revolt to the US, it should share many US units and features just like the Texas revolution of Mexicans which has Regulars, Volunteers, Marines instead of Redcoats, Ruyters and Hakkapelit. Likewise, if the player use the Spanish to revolt to the Mexico, it may be able to use Padre, to build Hacienda, to train Soldado and so on to improve the consistency of the Mexican theme.
Secondly, to the revolution mechanics themselves, I suggest to make them available in the fortress age, 1 age earlier. It can use the revolution as an aggressive rush more easily. If the player does not want to wait and choose to revolt just in the fortress age, it would cost cheaper than in the industrial age but also would supply less benefits, such like making some powerful cards unavailable or giving less military units and resource crates. They still cannot return to the original European nations after revolting so the fortress age revolutions will be a more risky, courageous and powerful tactic.
Another problem is, the revolutionary new civs are obviously focus on the 19th century, while many old civs are still stuck before the 17th century. In addition, compared with the new civs, the old ones present insufficient cultural and historical characteristics and accuracy. These are quite the issues that need to be dealt with. Some innovations to old civs are more satisfying to the community than introducing new ones. For example, the British should have the opportunity to put down their longbow and pick up their rifle, the traditional Turkish composite bowmen should be the archaic unit at Ottoman barracks, the Chinese and the Japanese should have a way to acquire the own modernized military units in the late game, etc. These issues also bring weird experiences to current revolution mechanics, such like the US use longbows, while the Mexicans use lots of pikes and crossbows. Even be the opponents, the Mexicansâ use of advanced firearms to defeat the Spanish rulers with archaic weapons is out of place.
Also, too many revolutionary nations have cowboy-like units, and many are based on Comancheroâs module and icon with only minor differences in appearance, such as Cowboys, Vaqueros, Gauchos, Llaneros, Morochucos, Jagunços, Californios, and Cuatreros. These units should get new modules or be redesigned with obvious features such as changing horse colors or unit skins, as they are too inconvenient to identify.
Finally, I want every European civ to have 5 revolution options, so many civs will get new options.
- British: United States, Canada, South Africa, Egypt, Ireland
We already have the Wild Geese in the game so getting something based on Irish is possible. Maybe one day the Mexicans can also get a card about Saint Patrickâs Battalion .
- French: United States, Canada, Haiti, French Revolution, Algeria
Choosing the French Revolution means the colony belongs to the Republic, and the flag will be changed into Tricolour. The Algeria will be based on the Berbers.
- Dutch: United States, South Africa, Brazil, Indonesia, Belgium
Belgium can gain some unique Flemish units and accept the French Supports from the home city.
- Spanish: Mexico, Gran Colombia, Peru, Chile, Argentina
- Portuguese: Barbary States, Brazil, Indonesia, Gran Colombia, Peru
- Ottomans: Barbary States, Egypt, Hungary, Romania, Greece
Greece may focus on the navy and the shipment supports from British, French and Russians.
- Swedes: United States, Finland, Poland , Norway , Pomerania
As a potential new civ, Poland is also a good choice of the revolution for the Swedes, Germans and Russians. Norway can also be a revolution option for the potential Danish civ. Pomerania will be based on the German units.
- Germans: Hungary, Gran Colombia, Romania, Poland, Venice
Venice may be based on the potential Italian civ.
- Russians: Finland, Romania, Poland, Kazakhstan, Ural Cossacks
Kazakhstan may be based on the potential Kazakh minor-civ. Ural Cossacks revolution may rename the Cossacks to Ural Cossacks and give them and cavalry archers powerful buff.