The DLC I propose would add the two German civilizations currently unrepresented in the game. The release of such an add-on could eventually complete the further addition of civs from this region. This expansion would add 2 German civs from Holy Roman Empire. Additionally, this DLC add many new campaigns and 2 new architecture sets.
This DLC would include 5 brand-new campaigns - 2 for new civs (Bavarians and Saxons) + 1 for Teutons + 1 for Vikings + 1 for Magyars
The shield of the current Teutons civ, but with the addition of the combined coat of arms of Bavaria, Switzerland and Austria in the heart field. The present Teutons civ would receive the coat of arms of the Teutonic Order - a black cross on a white background.
Melee heavy infantry. Like Condottiero of the Italians civ, Landsknecht would be a common unique unit, available to all players allied with the Bavarian player.
Heavy infantry with pike. Like Landsknecht, Swiss Pikeman would be a common unique unit, available to all players allied with the Bavarian player.
All units regenerate their health faster and they automatically restore their HP in the presence of a Monk (if there is no enemy nearby). Idle Villagers have a fun beer drinking animation.
Holy Roman Empire
+25 HP have all defensive structures
Unique Units train faster and have +2 Attack
Ritterschaft - A very fast heavily armed knight on horseback, armed with lances. He has the Charge ability by which he tramples his enemies.
upgrade Trade Cog to Hanseatic Cog - a powerful Merchant Ship, armed with cannons; effective against other Ships; faster but more expensive than the standard Trade Cog
Town Centers are free and when built, they automatically generate 5 Villagers
All Buildings are 10% cheaper and 25% faster to build
Charles V von Habsburg - Bavarians campaign
Widukind - Saxons campaign
History of Teutonic Order - Teutons campaign
Cnut the Great - Vikings campaign
Matthias Corvinus - Magyars campaign
New architecture sets:
- North European - Vikings and Slavs (rename to Ruthenians)
- Nomadic - Huns and Mongols
Architectural reorganization for Central European set:
- Central European - add Bohemians, Bavarians and Saxons * remove Vikings and Huns
- Eastern European - remove Bohemians (Bulgarians in Balkan DLC)
- North European - add Vikings and Slavs
- East Asian - remove Mongols
- Nomadic - add Huns and Mongols
A unique regional skin for the Monk for the following architecture sets:
Central European + Vikings