Hello everyone, this topic is going to assume that a DLC will introduce campaigns for these two civilizations, and also introduce some East Asian-focused Historical Scenarios.
Many of them come from my replies in other threads. I sorted them out and added some new stuff.
This works in the same universe as my Central and East Asia DLC concepts, which means I would assume that some new civilizations and campaigns for them will have already been introduced, including the Gokturks, Sogdians, Tibetans/Qiangs, Khitans, Jurchens, and Chinese (campaign only). If you are not satisfied with this premise, it does not prevent you from reading this topic. Just replace those new civilizations with the old civilizations as placeholders.
Letâs start!
Japanese
The Sanada
As the leader of the small clan Sanada, Sanada Masayuki must use all his wisdom and courage to keep the clan surviving in troubled times. His combination of loyalty and cunning makes him widely praised by other daimyo and successfully promoted him to an independent daimyo. Even if time ultimately forces him to turn his family members against each other, itâs all part of his painful but successful strategy.
The whole story can be told by the elderly Sanada N0buyuki who is in his 90s, introducing the glory of his respected and beloved father Masayuki and brother Yukimura to his grandchildren.
Summary
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As a member of the Sanada clan serving the Takeda clan, the young Masayuki participates in the epic Forth Battle of Kawanakajima against the Uesugi clan. The battle can be a close mirror matchup. Sanada serves as a special force to raid Uesugiâs bases, while Kenshin personally leads a squad to raid Takedaâs HQ.
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Takeda seek a route to Kyoto, but Tokugawa are going to stop it, so command your proudest cavalry to penetrate their intercepts and raids on the route. Despite the support of the Oda clan and the use of matchlock guns, which are considered a deterrent against cavalry, Takedaâs cavalry with Sanadaâs warriors inflict the most humiliating defeat on Tokugawa Ieyasu in his life in the Battle of Mikatagahara.
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The army of the arrogant Takeda heir surrounds Tokugawaâs castle, but the seemingly victorious suddenly get changed by the arquebusiers commanded by Oda Nobun4ga himself in the Battle of Nagashino. Find the scattered Gaia soldiers and lead enough units to arrive a safe frendly castle. Once you encounter Oda soldiers, you will inevitably have to sacrifice some units. Loyal and brave Takeda cavalrymen will charge on the battlefield for covering you until dead.
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Masayuki has lost many family members in the fall of Takeda, so he finally surrendered to Oda for the sake of his remaining family. However Nobunagaâs unexpectedly death shock whole Japan! Masayuki must fight for the familyâs survival in this chaotic situation in the region of Shinano, which were later known as Tensho-Jingo Conflict and First Siege of Ueda.
- Betray the remnants of Oda who are fighting the Hojo clan in the south Shinano, and capture Numata Castle in the center of the map together with the eldest son N0buyuki and the help of resources tributed from their northern ally, the Uesugi clan.
- The Uesugi went south to invade the north Shinano. Defect to the Hojo clan and fight against Uesugi until they are willing to make peace.
- Accept the suggestion of Nobutada, Masayukiâs younger brother, to betray again, allied with Tokugawa in the southwest, rescuing an isolated Tokugawa-controlled castle from Hojoâs siege, and preventing Hojo from occupying the entire Shinano.
- Build a castle at the place named Ueda in the west.
- When Tokugawa Ieyasu lead an army and ask to surrender the Numata Castle to Hojo, protect the Numata Castle and Ueda Castle from the onslaught of the Tokugawa-Hojo alliance, and send the second son Yukimura to the Uesugi territory to request an alliance with the Toyotomi forces.
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Survival is guaranteed by Toyotomi Hideyoshiâs support, and a peaceful relationship with Tokugawa is established by a marriage of N0buyuki, but the short-lived peace end with Hideyoshiâs death. Masayuki and Yukimura decide to repay Hideyoshiâs kindness by continuing to serve the Western Army loyally, while N0buyuki and Nobutada join the Eastern Army. In the Second Siege of Ueda, You can choose to play the former to protect the castle, or choose to play the latter to siege the castle.
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Toyotomi is undoubtedly defeated, but Yukimura and the soldiers and ronin under his command remain loyal to the death. In the Siege of Osaka, use the Fort Sanada-Maru as a base to protect Osaka long enough, and use all the strength to charge to Tokugawa Ieyasu and seriously injure him after the fall of Osaka. You can choose to play Yukimura to defend Osaka and become a martyr, or choose to play N0buyuki to lay siege to Osaka and hunt down Yukimura. The Uesugi clan and the Date clan are the other two forces helping N0buyuki and Tokugawa and fighting against Yukimura and Osaka.
Koreans
Kim Yushin
By the 7th century, the numerous Korean chiefdoms had grown into three major kingdoms: Silla, Baekje, and Goguryeo.
Is Kim Yushin, a young Hwarang warrior determined enough to unify the peninsula for the first time?
His enemies are not just other Hwarang competitors, the kingdomâs centuries-old rivals, and even the ambitions of advanced empires from the mainland.
Narrated by Wang Geon, the protagonist of Kaesong and the founder of the Goryeo Dynasty who reunited Korea in the 10th century.
Itâs a relatively simple campaign.
Summary
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In the Hwarang test hold by the Queen of Silla, like the test of El Cid, young Kim Yushin has to defeat his competitor, Bidam, successfully get promoted and gain command of the Silla army. Then join forces with allied Baekje to repel a southern invasion of Goguryeo.
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Together with Bidam, assist the Queen and fight against the fierce invasion of Baekje and Goguryeo from the west and north in 642-643. Silla must still hold at least 5 of its 6 castles after 25 minutes, and at least 2 of them after 50 minutes.
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Conservative officials some nobles did not trust that a woman can rule and protect Silla well. They forced Bidam to serve as a rebel leader. The Silla Builders are your allies and will send villagers to build the Hwangnyong Temple (wonder), similar to the wonder built in Valencia in the El Cid campaign. You have to protect them, the wonder and the Queen of Silla, and suppress the Bidamâs rebellion.
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Together with the General Su Dingfang, lead the Silla-Tang Alliance to defeat the Baekje-Yamato Alliance in the Battle of Hwangsanbeol and Battle of Baekgang. While Silla and the Chinese are flanking Baekje, Baekje and the Japanese are also flanking Silla.
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After conquering Goguryeo, the Tang want to conquer the entire Korean Peninsula. Kim must lead the just unified Korea to defeat the Tang Dynasty army and their Gokturk allies in the Silla-Tang War.
Historical Scenarios
There are 9 in total. All of they may not likely to be introduced because there are already 11 for the Japanese and Koreans campaigns.
Kaesong
Remake the HD version of Kaesong. The map is almost identical to the original.
Summary
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You (blue), Wang Geon, own the base of Kaesong, the future capital of Goryeo. In order to reunite the Korean peninsula, Wang must defeat or make other Korean AI players (Taebong, Silla, Baekje and Princes of Baekje) give up, and defense Kaesong from enemiesâ attacks.
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Taebong (cyan) is initially an ally and controls the northern half of the peninsula, surrounding Kaesong and owning the main city of Cheorwon not far to the east of Kaesong.
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The game will start similar to the Attila. Your soldiers will try to kill Kung Ye (hero unit), unpopular tyrant of Taebong, in the forest near Cheorwon. If the murder fails, Taebong will abandon the alliance and immediately use all the strength to attack you, and you have to prepare the defense quickly and try to kill him again. Once Kung Ye is killed, Taebong will give up and give all units and buildings to you.
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Silla (red) is located southeast of the peninsula. When Silla holds less than 15 units, they will realize that they cannot unify Korea on their own and will ally with you, and the princess of Silla will appear in your control. Escort her from Silla to Kaesong to complete the wedding, and you will receive 1000 gold and Silla will peacefully giving up and give all units and buildings to you. If you kill her or lose her, Silla will become hostile to you again, and you have to defeat them.
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Baekje (green) and Princes of Baekje (green) are located southwest of the peninsula and have a high willingness to attack. Killing the king of Baekje is the only way to defeat Baekje until a certain event occurs. No matter what, the Princes of Baekje stand firm against you.
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The king of Baekje and his sons will have a civil war at the 100th minute of the game or the 20th minute after the wedding, and the two green players will turn against each other. Try to get units close to the king, he will be converted to your unit and Baekje will be allied with you, then escort him to Kaesong, and Baekje will giving up and give all units and buildings to you. If you kill him or lose him, Baekje will become hostile to you again, and you have to defeat them.
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Khitans (orange) have no base in the map, but their cavalry and cavalry archers are annoying enemy. After Taebong gives up, every 10 minutes a small group of your villagers as refugees from Balhae will appear in the north of the map. The appearance of the first wave of refugees means the regular appearance of the Khitans and their beginning of endless attacks on you.
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Chinese (yellow) are located in a corner of the west of the map, separated from the peninsula by the sea, and allied with all Korean states. You can tribute 2000 gold to Chinese, then their sea gates will be unlocked and sea trades will be opened, and the strength of Khitan invasions will also be reduced because theyâll fight against the Khitans outside the map.
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There is a small Jurchen Tribe (gray) located in the northeast. For every 1,000 gold tribute, they will spawn 10 cavalry and give them to you.
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An achievement can be obtained when the princess of Silla and the king of Baekje are both safely escorted to Kaesong. This is difficult because Silla will most likely be exactly being under attack by Baekje while it turn allied with you, and the princess will easily be killed by Baekje at that point.
Xuanwu Gate
A little bit RPG style scenario presenting the establishment of the Tang Dynasty and the rise of Emperor Taizong.
Summary
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The Li family (cyan) is a loyal ally of you (blue), Li Shimin. Basically, when the Li family take over a place, some of the buildings there will be controlled by you, and you must use the resources provided by the Li family regularly to build army and occupy other places so that the more places will be taken by the Li family. This pattern works until the Xuanwu Gate Incident.
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At the beginning, the Sui Dynasty ordered the Li family to resist the invasion. Youâll assist the Li family against the East Turkic Khanate (Gokturks, purple) at a base of the Li family at the north border of the Sui Dynasty. After fighting off several of their invasion attempts, an event will occur.
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The Sui Dynasty (red) initially allied with you. After a while, news will come out that the Emperor of Sui, a notorious tyrant, has been murdered, and Sui will be renamed Rebels and become hostile to the Li family and you. The rebels, the Li family and you are allied with the Gokturks for now.
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Kill the rebel leaders in various cities and bases in the empire, and let the Tang Dynasty contral the places! Changâan, the capital, is located in the south of the center of the map and is supposed to be your first target. Go south to capture the capital and clear it of the rebels as soon as possible. Afterwards, the capital will belong to the Li family, and the Li family will be renamed Tang Dynasty, the Rebelsâ power will be weakened, and the Gokturks will become hostile again.
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Li Jiancheng (green) is your brother who join after the murder of Sui tyrant. Like you, he will always control some of the familyâs buildings and train units to help the family. Every time you kill an enemy unit or conquer an enemy place, you will accumulate a fame value. Similarly, Li Jiancheng also has his fame value and is accumulated in the same way.
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When the Rebels are defeated and the Tang Dynasty takes over the whole empire, all your brotherâs and your units and buildings will be taken over by the Tang Dynasty, and another event will occur.
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The camera moves to an area in a corner of the map isolated from the rest of the map. There will be presented a part of the Royal Palace, including the Xuanwu Gate. Your hero Li Shimin and a few his loyal men are going to assassinate Li Jiancheng who is about to lead his guards through the palace gates. How many guards will defect to join you depends on how much more fame you have than him. If there are too few or even no defectors, assassination is very difficult. Once Li Shimin is killed, you lose.
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After Li Jiancheng killed, the father passed the throne to Li Shimin, later the Taizong. The Tang Dynasty hand over all buildings, units and resources to you. The empire now are yours, so you finally can develop economy. The East Turkic Khanate and you will automatically hit the Imperial Age at this time.
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Khitan Tribe (orange) in the northeast are allied with Gokturks at the beginning but turn to you after the Xuanwu Gate Incident. If you give them 1000 food, they will give you the Hussar upgrade and the Parthian Tactics.
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Xueyantuo Tribe (Gokturks, yellow) in the northwest are allied with the East Turkic Khanate and fight for them. Theyâll ask for gold after the Xuanwu Gate Incident. Give them and they will turn to be allied with you and against the East Turkic Khanate. Theyâll still be hostile to you again after the East Turkic Khanate fall.
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The Oasis States (Sogdians, gray) have several small bases in the desert on the far west side of the map. They have always been neutral, but they are on the Tang route to Central Asia.
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Defeat the East Turkic Khanate, Xueyantuo Tribe and the Oasis States to complete the Scenario.
Talas
Two scenarios based on the Battle of Talas from the perspective of Tang Dynasty (Chinese) and Abbasid Army (Saracens) respectively, similar to Constantine XI and Fetih of V&V.
This was the last major military campaign between the Chinese and Arabs in Central Asia. Papermaking and silk weaving techniques were introduced to the Islamic world after this battle.
Summary
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Tang Dynasty (yellow) has a small and fortified base in the east as the headquarter and holds a stronghold in the center of the map. The Chinese are the only player can advance to the Imperial Age and have already been in the Post-Imperial Age from the beginning, but donât have many resources and population space and cannot train Trebuchets due to the expedition.
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Abbasid Army (green) have many bases, controlling most parts of the map, which means they control many sources of resources.
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Tibetan Empire (red) is located in the south and southeast, an ally of the Saracens, and surrounds the central stronghold with the Saracens.
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Karluks (Gokturks, purple) have two bases located on the north and south sides of the central stronghold respectively. They are an ally of the Chinese at the beginning and going to train mounted units.
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Kashmiris (Hindustanis, blue) is located in the south corner of the map. They are a loyal ally of the Chinese but only regularly contribute resources. They train military units only to protect themselves rather than attack, but still appear to be vulnerable when facing neighboring Tibetans.
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Ferghana Mercenaries (Sogdians, orange) have no base in the map. Their military units will regularly enter the map from the Chinese base in the east and fight for the Chinese.
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Locals (Sogdians, gray) is a neutral player without any units or bases, just houses, farms and mills scattered around the map, like the Franks in The Catalaunian Fields.
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When playing as Tang Dynasty, you must defeat the Abbasid Army and Tibetan Empire.
- Although your units are very powerful due to the advantage of the age, they are not available in large numbers and lack the resources to train more, so control them very carefully to avoid losses.
- Leave the stronghold earlier as much as possible. Protect the villagers and gather resources, such as mines and local farms.
- Signal allies to direct them.
- Ferghana Mercenaries will stop supporting at the 20th minute of the game. For every 500 gold you give them in tribute, they will support you for an additional 10 minutes.
- Karluks will betray you at the 25th minute of the game.
- Protect the Kashmiris as much as possible to maintain their tribute.
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When playing as Abbasid Army, you must defeat the Tang Dynasty.
- Although your units are weak, you have a lot of resources. Defeat quality through quantity.
- Signal allies to direct them.
- After killing 500 Ferghana Mercenaries units, they will stop entering the map and give up.
- If the Karluks have not been defeated at the 25th minute of the game, they will ask you for 2000 gold. Give them and they will switch sides to you.
- Try to defeat the Kashmiris to interrupt their tribute.
Changâan
This largest city in the world, is shrouded in shadow. Military governor An Lushan launched a rebellion and established the state of Yan, which caused this war that had a profound impact on China. Li Heng, prince of Tang, swears regaining the country land back and wiping the rebels out. First, he have to flee west from Changâan to a base to prepare counterbacks.
Summary
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Yan (red) is located in the northeast of the map. One of the 2 main objectives is to defeat Yan.
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Fallen Cities (gray) are just the buildings on the map, including the city of Changâan located west of the center, the city of Luoyang east of the center, and the fort of Tongguan between the two cities. It is allied to all players to avoid being destroyed, but the gates and military buildings will belong to Yan at the beginning. The other one of the 2 main objectives is to return the 3 fallen cities to Tang Dynasty control.
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You (blue) start the game with a hero, the prince. Although Changâan has fallen, the west gate of the city is still under your control until you escape. At the Gaia base in the west, there are already some loyal soldiers and villagers waiting for your command.
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Tang Dynasty (cyan) is of course your ally, having a small camp located in Sichuan (southwest of the map) with an emperor, the princeâs father, and dozens of military units protecting him. If the emperor gets killed, you lose. Once you destroy all of Yanâs military buildings in a fallen city, the Tang Dynasty take over the city, rebuild the buildings and begin training military units to support you.
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The Tang Dynasty also has about 3 villages in the southeast of the map, each containing a TC, symbolizing the people in the southern region of the Empire. As long as you can protect them, the Tang Dynasty can continue to tribute you regularly.
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Sogdian Rebels (yellow) and Gokturk Rebels (purple) have no bases, but endlessly appear from the north and northeast respectively and help Yan attack you and your allies.
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Uyghurs (orange) have a camp on the northwest edge of the map. They will ask for 2000 gold. Give them, and theyâll give you some technologies like Parthian Tactics and Hussar upgrades, and their Steppe Lancers and Cavalry Archers will regularly enter the map to fight with you.
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Abbasids (green) have a camp on the western edge of the map. They will ask for 2000 gold too. Give them, and theyâll give you bonuses like extra camel HP, 5% transaction fee, and their Eastern Swordsmen and Mamelukes will regularly enter the map to fight with you.
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You can only choose aid from either Uyghurs or Abbasids, but you can also choose neither and complete the scene on your own and get an achievement.
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An another achievement can be obtained by finding 5 famous poets of Gaia (Li Bai, Du Fu, Wang Changling, Wang Wei, Wei Yingwu) who are hiding in various places due to the war and bringing them safely back to their respective homes.
Yalu River
A war is about to break out between the Khitans and the Koreans. You must lead the wavering Jurchens tribes (yellow) in the middle of the battle to survive. At the same time, the Toi, Jurchen pirates, are going to raid Goryeo and Japan.
Summary
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Decide within 1 minute after the game starts whether to be allied with the Liao (Khitans, orange) in the west or the Goryeo (Koreans, blue) in the east. If you do not choose, it means you decide to no longer serve either side and lead the Jurchens on the path of independence, and you have to defeat both.
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Destroy the enemyâs wonder to defeat them, one wonder each side. You have to destroy two if you do not choose at the beginning.
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The Jurchen Pirates (purple) are neutral and have 2 bases on the coast of the Sea of ââJapan (todayâs Hamgyong region).
- When allied with Liao, a tribute of 500 gold could be paid and they would be allied and regularly send ships and infantry against Goryeo. Or defeat them and demolish their buildings for grabbing resources.
- When allied with Goryeo, theyâll turn hostile to you. You can only defeat them and demolish their buildings for resources, but after they are defeated, Goryeo and Japan (probably not an AI player) will reward you with resources and their technologies.
- If you do not choose either side, theyâll automatically be allied with you. Unless defeated, Jurchen pirates will actively fight against Liao and Goryeo for you.
Kara-Khitai
Yelu Dashi, a minor noble of Liao Dynasty, is going to rebuild the failed empire in the west. This rebirthed dynasty would end Seljuk expansion and continue the honor of the Khitans until the arrival of Kushluk and the Mongols.
Summary
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In the game, Yelu Dashi, the hero unit, cannot be lost, otherwise you will lose.
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You Khitans (orange) have a small base in the east at the beginning, but the defense is weak and resources are limited. You have a few minutes to train some troops and villagers, and to spend 100 food, 100 wood and 100 gold to train Horse Carts, Ox Wagons and Ox Carts at the Trade Workshop for carrying resources away. You can also scout near the base to gather additional resources or find Gaia units, but donât go too far away otherwise you may be discovered by Jurchen scouts and trigger the attack early.
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Jurchen (yellow) then appear from the eastern edge of the map. Their cavalry will sweep through your base, razing it to the ground, and trying to hunt you down. At this time your resource stockpile will be reset to zero. Hurry! Take as many units as possible and flee west.
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Qocho (Sogdians or Gokturks, red), west of your original land, is a Buddhist Uighur kingdom friendly to the Khitans. They will shelter the Khitans and may give you villagers to make sure you have at least 3 villagers. You must build a TC in the plain west of Qochoâs place and develop it to help Qocho fight against the Muslims on the west side. After the TC is built, the Horse Carts, Ox Wagons and Ox Carts will be automatically exchanged back for food, wood and gold.
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Conquer the city of Balasaghun (Tatars, gray) in the west. The city are neutral, but the nearby Karluks (Tatars, purple) and Kankalis (Cumans, green) are hostile to the Khitans when the TC built. You donât have to defeat the latter two, but defeating them can take the pressure off.
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The Kara-Khanid (Tatars, cyan) and Seljuks (Turks, blue) further west will change from neutral to hostile when you successfully conquer and control Balasaghun. The Seljuks have no base on the map, but after 20 minutes a large number of their Post Imperial-Age military units will appear from the west of the map and attack you. You need to kill all Seljuks units to complete the scenario. Similarly, you donât have to defeat the Kara-Khanid, but they control a large area in the west and will attack you again and again until Seljuks get defeated.
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Try to repel the Jurchens and regain the original land of the Khitans, and get an achievement. This is a feat that Yelu Dashi had tried many times but failed.
Kamikaze
The Mongols and the Koreans and Chinese controlled by them will invade Japan!
Prepare your defense and faith within 15 minutes to withstand their powerful and endless invasion until the kamikaze comes in the 30th minute. A more intense second invasion will begin in the 40th minute, and you must persist until the second kamikaze comes in the 60th minute.
Summary
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The map is the same as Shimazuâs map, the Kyushu. You (green), Hojo Tokimune, have come to Kyushu to command the defense.
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Shogunate (cyan) will provide you with resources regularly. In addition, they control the landmass of Honshu and Shikoku, and you can trade with their docks. If the shogunate is defeated, you lose.
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Mongols (orange) start with no bases. Transport ships filled with powerful warriors will appear on the map one after another and try to land on Kyushu.
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The Koreans (blue) control the peninsula across the sea and build an outstanding navy, including Galleons and Cannon Galleons. They will also try to transport some of their own military units.
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The Chinese (yellow) will not have a base and only join the second invasion. A large number of their naval ships and transport ships will appear endlessly.
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Tsushima (purple) is the Japanese frontline against the invaders. Tributing them resources can help them resist longer, but theyâll eventually be defeated and the island will become a Mongol base with yurts.
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Japanâs defense is very weak at the beginning! You should quickly gather and buy stones and build castles and arrow towers along the coast of Kyushu. However, the Japanese did not have high and strong stone walls like those on the mainland Asia so they cannot build them, and centuries of civil war meant they have no Imperial technologies for ships.
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Attempts to defeat Korea are unlikely to succeed. Focus on defense. When the kamikaze arrives, it will destroy all ships out of the east coast of Kyushu.
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Use faith to encourage your people and warriors. Each Relic placed in the monastery BEFORE the invasion will provide additional benefits. The first one makes units train 10% faster, the second one makes buildings regenerate, the third one gives all units +1 pierce armor, the fourth one makes trade units carry 20% more gold, and the fifth one makes Relics also generate stones.
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Bandits (gray) are located in many places in Kyushu and control the mines and Relics. You have to consider whether itâs worth wasting power on suppressing them. You donât have to clear them out completely.
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If there is a way to repel the Mongols on the Tsushima island, you can find a samurai hero named Kuroudo there. This will be very hard with your inferior navy.
Treasure Voyage
Quanzhou is a small base on a corner of the super huge map with a market, two docks and military buildings. The Ming Chinese Treasure Fleet (yellow) will set off from here to explore the world in the south and west. Although the Emperor will provide regular funding, you will not have any villagers, so you will need to continue your adventure further by completing objectives related to each AI player.
Summary
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Fishing and trading on sea will be a very important source of income, but Pirates (gray) will appear endlessly and attack the Chinese and other allies.
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Champa (red) is a loyal but weak ally. Chinese can trade with them by sea. Tribute them 1000 food, and they will give you control of some of their military buildings and docks.
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Malays (blue) are neutral. Clear out the pirate bases in Sumatra and the Malay Peninsula to safely cross the Strait of Malacca and to establish an alliance with Malays to receive tributes regularly from them.
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Donât go too far from land in the Indian Ocean or youâll encounter worms.
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Ceylon (cyan) is hostile to the Chinese. Kill their king, force them to be allied, and take control of their docks and military buildings.
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Escorted an Indian king from South India (Orange) to Quanzhou. At the same time, rebels (gray) will appear on Java Island. An attempt could be made to sweep off the rebels from Java to avoid Malays defeat, but the king have to live or South India will be hostile and you will have to defeat them and force them to be allied again. After the king returns safely to South India, you will receive tributes regularly from them.
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Help the Muslims (Green) collect 5 Relics controlled by the rebels (gray) across the Middle East and place them in the monastery in Mecca. Once completed, their sea gates will be unlocked and open to trade.
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Go ashore at various coastal settlements (purple) to get help from the locals. For example, you can get ship regeneration in Bengal, Galleonâs faster fire in Yemen, and a ship of African wild animals in Swahili that can be exchanged for 2000 gold after being shipped back to Quanzhou. Some settlements are controlled by pirates and you must liberate them before you receive the benefits.
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Complete the scenario by finding the missing former Ming emperor while holding 100000 gold.