Before the post gets a lot of hate, let me say that I am not suggesting to make laming harder - rather, to make laming slightly more punishing for the less skilled player, as I think the current lame punishment is too low.
- If you draw a line between two TCs, no sheep should spawn near 10 degree angle between two TCs.
This is just to prevent the rare annoying case where two batch of sheeps of two different players spawn together
- Moves at speed of 0.9 while attacking. (Was 1.0, scout is 1.2 and eagle is 1.1)
- Attack damage to scout increased to 15, attack damage to eagle increased to 17
- Spawns with at least 60 degrees from each other, while one of them should be spawn closer to enemy TC (the 180 degree plane near the enemy TC)
If the player is less skillful in laming, they would take two hits by boars, which will down the scout to 15hp and eagle to 16hp, which is in danger zone but still can tank a few hits from enemy scouts.
It still rewards players with better skills of laming if the scout is hit once only. It also helps in boar luring as boar is nearly as slow as a vill (0.8) now.
What do you think?