Taoism is also an important folk belief in China, all maps of China can add this,Including the above mentioned Sichuan, and Fujian.
Of course, Japan also needs more maps. Currently, Japan only has Hokkaido and Honshu Island. I hope that Kyushu and Shikoku, or Ryukyu will be added in the future.
Japan can also have a new religious shrine, Shintoism
For India, I don’t have any good suggestions above. I hope someone who is proficient in Indian history, geography and culture can give better suggestions.
I’m not really convinced we need Taoism or Shintoism as holy sites.
Taoism overlaps entirely with the areas Shaolin feature in. And what would be the Taoist unit?
Shinto is similarly limited to Japan and it is already heavily featured as part of the Japanese civ.
A Taoist unit can be designed to be an A daoshi (“master of the Tao”), a unit that is good at Tai Chi, or an auxiliary alchemist that can reduce the rof of surrounding musket units. Shinto is indeed very similar to the Japanese design, But you can add new Japanese maps to further refine Japan, such as Shikoku, Kyushu, and Ryukyu.
Whereas European alchemy eventually centered on the transmutation of base metals into noble metals, Chinese alchemy had a more obvious connection to medicine. The philosopher’s stone of European alchemists can be compared to the Grand Elixir of Immortality sought by Chinese alchemists. In the hermetic view, these two goals were not unconnected, and the philosopher’s stone was often equated with the universal panacea; therefore, the two traditions may have had more in common than initially appears.
Black powder may have been an important invention of Chinese alchemists. As previously stated above, Chinese alchemy was more related to medicine. It is said that the Chinese invented gunpowder while trying to find a potion for eternal life. Described in 9th-century texts and used in fireworks in China by the 10th century, it was used in cannons by 1290.From China, the use of gunpowder spread to Japan, the Mongols, the Muslim world, and Europe. Gunpowder was used by the Mongols against the Hungarians in 1241, and in Europe by the 14th century.
Chinese alchemy was closely connected to Taoist forms of traditional Chinese medicine, such as Acupuncture and Moxibustion. In the early Song dynasty, followers of this Taoist idea (chiefly the elite and upper class) would ingest mercuric sulfide, which, though tolerable in low levels, led many to suicide. Thinking that this consequential death would lead to freedom and access to the Taoist heavens, the ensuing deaths encouraged people to eschew this method of alchemy in favor of external sources
Based on that, I think Taoist temples could work. There are forms of Tai Chi that use weapons and some alchemy techs could be interesting. Unfortunately, Taoism is a bit limited in geographical representation so at a minimum, the rest of the maps representing China would first need to be added for it to be included.
I already mentioned that:
I think something that’s reminiscent of a tulou but also generic and ambiguous enough to work for Sichuan would be best. That seems to be the style they went with for the AoE4 villages.
They already more or less used my Fujian design as Saxony (which is a bummer because I wanted a Chinese map that uses the yin and yang shape and now it’s heavily used in European maps) so maybe something different with tulou villages could work for a Fujian map.
Let’s look forward to the new dlc. Maybe Southeast Asia or the Middle East, and bring more new maps and new natives
Philippines
Trade Routes - Two maritime routes to represent the Manila galleons
Settlements - Jesuits, Sufis, and possibly Malay
Fauna - Warty Pigs, Deer, and Tamaraw (dwarf buffalo)
Treasures - Plenty of water treasures, and land treasures guarded by Crocodiles and Wokou Pirates
Features - Sheer cliffs ring the entrances to picturesque bays. Fishing Villages cling to the rocky shores.
Fishing Villages
Capturable settlements that boost the gathering of nearby sea resources and act as an infinite source of fish. The surrounding cliffs block access except from the sea, and the inhabitants first need to be rescued from Bandit Catamarans and predatory Sharks. Unique mercenary ships could also be enabled by controlling them (Similar to Shaolin enabling Wokou Junks). Fishing villages could appear on other maps such as Pearl Delta, Moluccas, or Maracaibo.
The appearance of the villages should be based off the stilt houses and houseboats of the Sea Nomads.
These villages would fit perfectly with the landscape of rocky shores with little room to build.
I would suggest naming this map after the Spanish spelling “Filipinas”. While it’s basically the same, I personally think it’s more historical.
But if we could, we could try to design another volcano-themed map named “Mindanao” and rename Filipinas “Luzon”. This way the game can have two Philippine maps, sharing outlaws and aboriginals, etc.
A Tai Chi shape map is suitable for Sichuan, because Sichuan has a very rich Taoist history due to its mountainous terrain and bamboo forests.
In Fujian, there should be coasts and hills, and very little flat land. Even though I prefer to directly cover areas other than Sichuan with two maps named Jiangnan and Yungui (Plateau), rather than Fujian and Pearl River Delta. In Jiangnan, there will be a big river with trade routes, and players are all on the same side at the beginning, and as the time goes, they must develop across the river. The Yungui will have many intricate valleys, making it easy for players to block roads, and rich in the amount of treasures and native settlements.
For a volcano map I think Hawaii would be the most obvious choice. I don’t think 2 Philippine maps would be enough to justify a whole new aboriginal or outlaw set so splitting it wouldn’t be a high priority.
I think the mountain arc and valley is a good representation for Sichuan and I don’t really want to force a design that’s now been heavily featured in European maps.
That’s pretty much what I was going for sans the coasts. With my design I was trying to invoke the look of a narrow river valley in the Wuyi Mountains. I think the Chinese coasts could be covered by a Pearl Delta or Formosa map.
A plateau map could probably still fit in with the other ones I’ve suggested but a Jiangnan river valley would kind of overlap with the Central Plain and Fujian regions.
those are really good ideas!
A final map to fill out China. Captureable villages that increase population cap are situated on the riverbank.
I would like to ask, what are the religious holy places on this map?
This would just be Shaolin unless another Chinese religious settlement was added.