In the previous patch all was fine. No issues with lag. Everything was smooth. Now there is a new patch and is pretty much laggy. Units responds after seconds instead of instantly. Sometimes the game just freeze for some seconds. Since the game continues in the background, after the freezing it goes in fast forward modes to catch up. It is not really playable anymore. This happens since the 31th march patch. Clearly something is wrong in that patch.
Note: I only play 1v1. Benchmark is around 1220. Wi-Fi is fine.
I have the same issue since the last patch. The game gets extremely laggy and the units respond 3-10 seconds after i clicked them. My game almost freezes entirely too and then tries to cacht up and goes fast forward. I lost so many games because of that issue. But it only occurs in ranked 1vs1 not in Teamgames.
I was actually hosting a game earlier today and I had to rehost cause my first ping was 300, even when I specifically chose europe server. Second host got me to 118. So there must be something badly wrong with some of the servers if same continent is giving over 300.
Edit: and I waited a while for the ping to correct itself. Immediately when I rehosted, it was low.
The lag is still as bad as ever. I tried a few games by creating a lobby with the AI. Seemed to be fine, I chose servers with a good ping (ujwest, westeurope, eastus). When playing with my friends in matchmaking, I had to quit in frustration after one game and watch my teammates in deep sadness.
Would be great if we could hear from developers or someone, just to get a feedback and not feel so lonely with our problem.
Is there any dev around? Seems like many players have this issue. So would be nice if you can look at this.
Devs needs more info? Please tell us the info you need, so we can send it to you.
Devs have somethings we can try? Kind of roadmap of solving ingame lag. If so: Please share this with us in this thread.
10 days in and no respons from devs is pretty bad, i have to say. Hopefully lag will be patched in the coming patch.