I won’t give much explanation for Daylamites. It is very important race/people in History of the Middle East.
The Daylamites are a Middle Eastern civilization in introduced in Age of Empires II: The Fantard Edition. They focus on infantry and monks.
Civilization bonuses
- Infantry units cost -15 food starting from Dark Age.
- Militia line attack +6/+9/+12 against infantry in the Feudal/Castle/Imperial Age.
- Units get 25% less damage (total 50%) from higher elevation.
- Monks +25 hp and 25% speed (no fervor and sanctity).
- Team bonus: Assassin is available in castle costing 60 gold (with main civilization upgrades).
Unique units
- Assassin (light infantry, attack bonus against high gold units)
Unique technologies
- Turk Mercenaries (Cavalries moves 10% faster).
- Castle Network (Assassin can build castle with 200 stone cheaper and fire arrow inside it (equal to arbalest)).
Military
Barracks
All technologies and units are open. Eagle Warrior is missing of course.
Archery Range
Hand cannoneer is missing. Other technologies and units are open.
Stable
Paladin and Hussar missing. Other technologies and units are open.
Siege Workshop
Bombard cannon, Onager and heavy scorpion missing.
Castle
Assassin:
Cost: 50 food 25 gold
Training Time: 8, 7 (Elite) seconds
Hit points: 55, 70 (Elite)
Attack: 7, 11 (Elite) melee
Attack bonuses: +8, +12 (Elite) vs units cost more than 50 gold. +2, +3 (Elite) vs Eagle Warrior. +2. +3 (Elite) vs Standart building.
Rate of Fire: 2.0
Melee armor: 0
Pierce armor: 1
Armor classes: Infantry, Unique
Speed: 1.1
Line of Sight: 6
Upgrade cost: 1100 food 650 gold
Upgrade time. 45 seconds
Castle Age Unique Technology:
Turk Mercenaries:
Cost: 200 food 300 gold
Research Time: 30 seconds
Effect: Cavalry units move 10% faster.
Imperial Age Unique Technology:
Castle Network:
Cost: 750 food 400 gold
Research Time: 55 seconds
Effect: Assassin can build castle with 200 stone cheaper and fire arrow inside it (equal to arbalest).
Other technologies and units are open.
Dock
Cannon Galleon is missing. Other technologies and units are open.
Defensive structures
Bombard Tower is missing. Other technologies and units are open.
Research
Monastery
Fervor and sanctity is missing. Other technologies are open.
Blacksmith
Ring archer armor is missing. Other technologies are open.
University
Architecture and Siege engineers are missing. Other technologies are open.
Economy
Town Center
All technologies are open.
Mining Camp
Gold shaft mining is missing.
Lumber Camp
Two-man saw is missing.
Mill
Crop rotation is missing.
Market
All technologies are open.