New civs? What would you like to see next

I’d honestly love the outposts to be like in aoe3.
More villagers being able to enter it, while being expensive and not being able to be upgraded.
Also not scaling with garrisoned units.
I don’t like the aoe2/4 concept.

Ummm…you can upgrade the outposts in AoE3.

On another note tower upgrades in AoEIV are individual instead of universal so spending x resources for one outpost is uh interesting…not a fan of that personally.

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I agree, it would be nice for me, to see some civilizations that have mechanics similar to the Sicilians of AOE2, with outposts that allow you to create unity and new special things, which can make the gameplay really different.

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Yeap! For all the economy systems in AoE4, it feels lacking in meaningful building. Golden Age is a fine example of exactly that meaninglessness.

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I look forward to add Japan as new civ, because I don’t want to use Chinese civ, I am a player deep in love with AOE4 and I am from Taiwan.

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I look forward to add Maya as new civ, because I don’t want to use Rus civ, I am a player deep in love with AOE4 and I am from Ukraine.

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In my opinion, it would be great to have Italian states, especially Venice. However, the challenge with Italy is that there were many small states, each with its own unique characteristics.

The way Italians were represented in Age of Empires II or Age of Empires III as a combined group was a practical solution, but I personally didn’t find it very appealing in the end. Considering that the Italian wars mainly involved hiring mercenary armies that could be contracted by different states, I would suggest the following approach:

  • Create two distinct Italian civilizations with different gameplay mechanics: one representing the maritime republics and another representing the landed states.
  • Design specific cosmetic sets that change the appearance of units and buildings, such as sets for Venice, Genoa, Pisa, the Papal States, and more. Players can then choose their preferred cosmetic set when playing skirmish matches.
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Yet another of the millions of details that the devs unceremoniously ignored for no discernible reason.

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ERE (Eastern Roman Empire) is the correct, historical name

At some point we have to drop the “Byzantines” one

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At least we don’t need to drop it until the civ is released

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God bless Ukraine and may honor be with you.

I wonder what the reasoning behind that is? Just seems unnecessarily tedious and inefficient use of resources to upgrade towers on an individual basis.

I always chalked it up to some kind of general disregard for the existing design, whether intentional or not.

I bet if they were asked though, it would be some kind of answer orbiting the idea of wanting to, um, I don’t know, emphasize the importance of specific pinch points on the map/specific buildings/specific moments in a match. (Said in a way suggesting they aren’t aware that all of our existing games achieve that goal with the existing design, not that they’ve played our games to know that, of course.)

I am strawmanning here, so I don’t want to fall into a rabbit hole of speculation arguing their case for them. But no matter what, it feels very much like an outsider’s non-AoE decision in the spirit of changing things not for any coherent reason but just for the sake of change.

It’s the kind of thing that could be intelligently assigned to a specific civ if some gameplay motivation arose that could be naturally connected to some kind of historical/civ related idea. But to boldly apply it across the game smacks of hubris. Just because one has made other rts games does not mean one knows how to make ours.

I’ve been on these forums nonstop since 2011 and off and on since 1998. Not once can I ever recall any player ever asking for tech upgrades to apply to specific buildings only. It’s an alien, foreign idea, and I want to banish it back to the bowels whence it came.

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Wonder if we will ever hear anything official about new civs this year? I’m a little worried it’s July and we haven’t heard anything

Maybe at gamescom in august.

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Yes, in August for sure and they will show some AoM Retold and some single civ dlc for AoE 3 for December…

Huh? Making towers have to be individually upgraded, and with emplacement options being exclusive, is very obviously a conscious design decision…

There are plenty of good reasons to do it this way. It adds more decisions to make, it gives us essentially 4 different types of towers instead of 1 or 2 and let’s which type a tower will become be picked well after it’s built depending on your resources and what’s going on in the game, it requires more commitment to a tower rush if you are going to use emplacements, it allows the default tower to be cheaper and still not be OP, it requires additional investment if you’re going to try and turtle and cover the map in strong towers, etc…

Although it’s one of the very few instances where AoE4 didn’t streamline something from previous age games.

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1.- New Civs for Aoe III - Filtered


It is speculated by leaks that Denmark and Poland-Lithuania could be added to AoE3:DE. Will it be new revolutions or new Civs? The most optimistic believe that they are new Civs, on the other hand it is difficult to think that they are revolutions because Poland-Lithuania and Denmark never became independent from anyone: they already existed!,


2.- Aztec concept for AoeIV


For this reason and under the suspicion that they are making new Civs for Aoe4 in August (which apparently will be annual) I was making an effort for my new Aztec concept (https://forums.ageofempires.com/t/aztecs-civilization-concept-for -aoeiv-by-goldenarmorx/235408). Take a look.


3.- New MOD for Aoe3:DE with Mayans, Caribs and Egyptians:


Speaking of possible new Civs, I just found out that thanks to AoE3:DE allowing mods, there is a new mod from Fenriz8997, that includes many new Civs, including… pum pum pum …THE MAYANS, and even THE CARIBBEANS,

It’s named “AGE OF THE WORLD”:
I have played a few games and the new civs are the best. Take a look.

Note: To install the mod you have to download a file from Mediafire, and then put the content in the Mod “Local” folder of the Aoe3 game, which is usually on the game’s installation site with Steam, if it was downloaded by Steam. Instructions on youtube and on the same page of the forum.

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Yes, I agree, for me the “Dawn of the Dukes” of AoE 3 is coming just as KotM was the “Lords of the West” of AoE 3, then they would focus on Asia with Persia and Oman (Middle East dlc with the Historical Battle of Pyramids in Egypt too) or Burma and Siam (SEA dlc after the Bayinnaung campaign of AoE 2)… and of course for AoE 4 the Spanish and Aztecs may arrive…

I can only hope!!!