@Vengeance01987
Yes throughout all this my suggestion for a very strong team bonus has been to turn the 15% stone discount into a team bonus. No changes at all to the Inca 1v1 gameplay, Inca’s already get a 15% stone discount.
Nope it wouldn’t. See above. @Vengeance01987 also suggests a strong team bonus which wouldn’t effect the 1v1 strength.
Please see your earlier comment
With a medium-strength TB, Mayans will still be the preferred ally. As long as {team with Mayans} is always preferred over {team with Incas}, I don’t see the point of Incas even being pickable in team games. So it’d be good if there are some teams you can conceive of that would benefit a lot from the team bonus.
Turning the 15% stone discount into a TB is extremely strong, and I understand it could be OP in the sense that Incas would become one of the top 3 team game civs.
But no-one has tried to argue that. People have only tried to argue that proposed team-bonuses are OP because they’re useful and strong in some situations & compositions. That’s the same level as logic as that guy who claimed the Cuman 2nd TC was OP, because you could build it before your opponent. Or that eagles are OP because they cost only 20 food. Strong things aren’t necessarily OP, it depends on the context of the civ.
Let me turn this argument into a question:
At which % stone discount team bonus would you (sometimes) start to prefer having an Incan ally over having a Mayan ally?
- 0%
- 5%
- 10%
- 15%
- 20%
- 25%