These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 101.101.50292.0 0
- GAME PLATFORM: Microsoft Store
- OPERATING SYSTEM: Windows 10
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
Recently I upgraded my computer and to my surprise, the game is actually unplayable on MUCH stronger hardware, fps is constantly dropping and the game seems to freeze a bit every few seconds making the experience super annoying.
i7-3630QM thermal throttling hard
GT 650M 2GB
16 GB Ram
Ryzen 5 5600X
RX 470 4 GB
16 GB Ram
Both the machines on the same settings, same map, same single-player match, everything the same (none of this matters, the issue happens in any combination of settings and map), the old machine runs fine (kind of laggy, but fine) at around 30 to 50 fps, the new machine quickly jumps to 60 fps but goes full stutter from there.
Now, this is my theory, I’m no expert or anything but comparing to other games and doing some educated guesses…
The old machine never reaches the fps cap because of thermal throttling, thus keeping a constant load on the gpu, even tho the frame rates are lower the experience is much better because there are no huge dips.
This is probably due to the FPS cap (“vsync”) not being able to catch up to fps drops fast enough, making it drop too much before putting any load on the gpu again, its the same horrible code used on Minecraft to limit FPS, even with vsync disabled the cap still happens and makes the game unplayable.
If that is the case, it could be easily solved by making vsync enabled by default, thus “fixing” that issue of using too much power but still allowing who wants to disable it and unlocking all the performance, or allow us to manually choose at which frame rate the cap should happen, giving enough room for the drops to be unnoticeable.
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 100% of the time / matches I play (ALWAYS)
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Open the game
- Start a single player match, map: mitch, 4 players, 2 teams, 500 pop cap, random civs.
- Test your patience.
What was SUPPOSED to happen if the bug you encountered were not present?
Smooth gameplay, without fps drops.
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
This is just to demonstrate the gpu usage and fps drops, early in the game with very few units, just moving the screen around
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.
No need , any game this will happen.