In a pop capped fight with equal numbers, for example team games, the heros will be very powerful and OP. To fix this they could take 5-10 pop space.
- 5 pop space
- 10 pop space
- 1 pop space
In a pop capped fight with equal numbers, for example team games, the heros will be very powerful and OP. To fix this they could take 5-10 pop space.
From an AoM perspective iād say 2 or 3 pop space is fine.
There should be an option that says āI donāt want heroesā.
1 pop space, of course. Ideally, their civilizations shouldnāt have been in the base game.
Also, the aura boost thing is a boring feature, and I know a lot of players think the same.
The binās pop space.
To infinity and beyond pop space
Borrowing Heroes from AoM and wherever else (AoE3?) is annoying and risky enough for AoE2. Hereos (or any unit for that matter) taking more than 1 pop space is a hard no
from me, as a long time AoE2 fan. If this were actually a thing, this is one reason I will immediately seek a refund for my DLC pre-purchase
AoE isnāt and shouldnāt be a birth control management simulator, as if the leader of our empire is like:
To OP, please donāt give the devs ideas like this for AoE2, lol. Itās probably how heroes made it into AoE2 in the first place. There are other ways to balance the game without having to resort to the silly and cheap āx unit takes up 2 or more population spaceā mechanic
if there are other ways to make it less population efficient and OP in teamgames tell me then, bc without nerfing the unit itself you canāt. If you can find another way say it then
Iāll leave it to the devs to figure out which stats or whatever need balancing. They get paid for it.
But for quick ideasā¦
Maybe you, the community, and the devs can think of better, more āAo2 appropriateā ideas that stick better to the AoE2 canon of gameplay mechanics weāve all grown and love.
Hereos arenāt the first or only powerful unit to come to AoE2. And weāve never had to take up multiple population spots for them. There are many ways the game could be balanced. Some ways are more annoying than others, and I think taking up multiple population spots is one of the most annoying ways possible
PS: Thereās not much that I can find, but I might have found the tiny AoE2 community sparks that resulted in heroes coming into AoE2 SP/MP civs. As with other things in the DLC, maybe not the most requested idea ever:
hmm, i think a good approach is no remaking them once they die and hussars/scouts/light cavalry type units (including everything of light horsemen class like steppe lancers and magyar huszars) would get massive bonus damage vs them, Like a āassassinationā of some sorts. They have aobout 500hp so +110 would be a 5 tap vs light horsemen class units
Ooh, thatād be interesting. Could be good!
I havenāt seen yet how powerful the heroes actually are, tbh, but I like the āassassinā type theory. The fact that scouts, etc. are pretty cheap, though, could be a detriment to the idea. Should the counter to heroes be relatively inexpensive units that can be spammed? Iām not so sure yet
Hussars/Light horsemen are weak so its not much of a issue if someone spams them, just protect the hero in the middle of the army.
A new tech could be added called āassassinationsā that unlocks the bonus damage but costs like 500 food or something so its not a cheap answer
trying to find a solution here, bc the devs are not gonna remove em (most likey)
Wait, I just realized⦠The Japanese are The Anti-Hero civ! They have the Ninja in the Scenario Editor already, which will obviously be their second UU, that already has a damage bonus against Heroes!
Samurai is strong vs UU, and heros are put underneath the unique units area in tech tree, soā¦
just checked and heros do NOT have the unique unit class, they have the āHeros and Kingsā class
I see heroes as a killable civ bonus.
Certainly way too weak to be worth the price for their combat abilities, they are weaker then a single War Elephant.
I donāt want any solution other than them being gone.
Because they wonāt be bothering me online, as I will quit on the sight of Wu, Shu, Wei in multiplayer.
I decided to do the same myself. Most of my opponents play random anyway. But if you really decided to buy the DLC to play those kingsdom civs⦠sorry, I dont care.