QoL Suggestion - Improvement for game summary

I think it would be great to improve a game summary a little bit.
It is hard to quickly assess if a player gathered more of particular resource/treasures/experience or other stuff. In Old AoE3 these values were “grayed out”. Take a look into those pictures:

Current AoE3 DE summary:

Summary in old AoE3:

Don’t you think it would be very nice to have similar little detail back? :slight_smile:

7 Likes

It would be nice, could use bold font for the highest cell.

1 Like

The new game summary does feel like a bit of a step back from the old one.

2 Likes

Hi @mkaras92, I’ve added this to our database as a QoL suggestion. :cowboy_hat_face:

6 Likes

That’s good to hear :wink: I like that you are looking even in old topics to find some QoL suggestions provided by community. Thank you.

You can consider also my other QoL suggestions. These are not a big topics:

  1. [UI suggestion] Show Politician/Council Member age up time
  2. [UI Suggestions] Simple changes to main game view from DRONGO UI MOD
  3. Suggestion - Show opponent's ELO rating in multiplayer game summary
  4. [Suggestion] Improved starting unit placement around TC
  5. Cover Mode resistance is not visible in unit stats
2 Likes

I think that this feature was thought to be ingame clicking over each category name but it doesnt work, it moves players randomly.