In an effort to best support the participants, organizers and primary casters involved with the Red Bull Wololo: Legacy tournament, we’ve provided a small group ongoing access to our upcoming Age of Empires IV Anniversary Update as we continue to get the build readied for release on October 25. Streaming and content creation will now be permitted for players who’ve been provided access.
As such, you may notice certain streams and discussions originating from the use of this build, despite the Public Update Preview being closed. We’re excited to support such a monumental event in this way, and we look forward to sharing the Anniversary Update with you all on October 25th!
Military schools produce units at 4.5 times the base training time BEFORE applying blacksmith buffs and pzivor buff.
Example spearman and archers take 15s standard to buikd put of normal Military production buildings and they take 67.5s from Military School. Each age increase the training efficiency 25% 33% 40% (60% landmark) feudal castle Imperial respectively. The pzivor tier 3 buff gives you another 25% efficiency that is multiplicative (the same way yam network does for wheelbarrow villagers).
So technically at max training efficiency MS train units at 200% their base rate (160% times 125%).
Example a knight at base with no blacksmith or pzivor buff trains at 157.5s but after applying alll the max training buffs it now would train at 78.75s!! That’s a value of 182 res per min or 4.5 base vils or 2.2 new relic rate. So 5 schools all making knights using max buffed training its equivalent to 22.5 base villagers!!
Last point, say you don’t care about the food generation and you want to maximize your gold per min using MS then you’ll want to make Janissary which are also worth 100g per unit but has a lower base train time than knights!!! Thats 111 gold per min per school!