I would like to be able to create groups to sort my decks and I would also like to be able to sort them alphabetically and numerically.
Group 1 (Treaty)
1 Argentina.
2 Chile.
3 Imperial.
4 México.
5 Perú.
Group 2 (FF)
1 Sea Logistician.
2 Land Logistician.
Group 3 (Rush)
Land Logistician.
Sea Logistician.
These are the changes that I think are most necessary for the revolutions.
- I still think revolutions should be able to customize their decks.
- Gatling Guns should be craftable at Foundries and Fortresses.
- Revolutionaries should be available for training in strongholds and barracks.
- Revolutionaries should replace musketeers and gatling guns should replace falconets.
- The revolutions should have the same experience systems as the Spanish ones, but for all revolutions.
- The scout must become a revolutionary general and have the same skills as other generals in the game.
- The units of the revolutions would have to replace the units that fulfilled the same role.
In these two topics I put several ideas for new cards, I hope you like them.
I don’t understand why the developers refuse to add sea trade routes on the old maps.
Polish Winged Hussars: (Age IV) Ships 6 Winged Hussars
Note: i think this card should also allow us to train them on the forts.
Master Surgeons: (Age II) Surgeons can be trained at the Church and heals +50% hit points.
Note: I think this card should be a technology from the town center or the church.
Advanced Balloon: (Age IV) Ships an Advanced Hot Air Balloon.
Note: This card should have infinite uses and be exclusive to revolutions.