Very common with ships spawning from docks to get stuck on the shoreline and be permanently stuck. At least one warship in every game where I mass warships, usually some more. Feels like this happens more often on river docks that sea docks but not definitive proof of that.
Villagers can phase between unwalkable objects, this happens maybe once every three games for me. They go to berries but somehow get behing the berry bush, unable to get out. Same happens with trees sometimes, but more rare since trees usually don’t leave spaces.
Rarely units just get stuck on their own and can’t move, they respond to commands by turning but can’t move. Sometimes it’s morethan onee unit and deleting some from the stack helps, sometimes it doesn’t. Happens on corners of stones, buildings, gold, very rarely trees or plain field. I have a feeling it has to do with the new turning angles not meshing well with the collision/pathfinding in DE but no proof of that. Maybe 1-to-10/15 games for me.
Also some trees-to-tree or tree-to-small wall connections are passable for units. Build a diagonal wall ip to a treeline with small wall, drag it inside the forest to be sure and there is still a hole big enough for units to pass through, even though we can’t build a wall there! Have to build another wall tile not diagonally to block fully. Very rare, 1-to-40/50 games for me.
MS store crossplay client.