Wallachians should be part of AoE II Definitive Edition!

@Micriab123

In my opinion this civ Design is too close to berbers with basically no eco bonus but super cheap knights. Free Husbandry in Feudal could also cause some issues though it might be compensated with having no eco Bonus.

The Peasant Militia seems to be a bit underdeveloped - I don’t see much difference to the standard militia line. Foreign Aid is a bit too complicated in it’s effect.

The TB is too strong. Though I am for the implementation for additional scouting / vision giving units, I think they should be trainable (eg from markets) to make it an investment. I also like how the scouting works in the early game currently and see no need to add hawks there. Besides I think it is OP.

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