[WIP] Ancient Civilizations - Total Conversion Mod

So walking and attacking animations are done. Still working on Idle, death, and Decay.

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It is enough as long as they never stop moving/attacking and never die :smiley:

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Splendid! Maybe the shadows could be alittle darker and maybe the helmet shine reduced. Could you post pictures of them in red, green, yellow, purple etc? :smiley: and maybe next to cavalry or elephant units?

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A-M-A-Z-I-N-G. WOW! :slight_smile:

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They could be a little darker still I think. I would love to make some scenario with these units to promote them once the various frames are done.

https://3dexport.com/3dmodel-varangian-guard-54459.htm

Needs more contrast in my opinion.


Have increased some of the shadow tolerance when creating data graphics in SLX. I think it darkens some areas and eliminates some purple spots.

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Can anyone make me a unit icon for this unit? Or point me to a good tutorial on how to edit those in game?

Increasing tolerance won’t make it darker, it will just make the shadows penetrate deeper into main body. Yes it will eliminate the pink dots by having a wider range of pinks that it sets as the shadow data.

For unit icons edit the DDS files located in widgetui folder. The player color region needs to be transparent/semi-transparent layer.

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10-4, I will explore reducing shine, increasing contrast, darkening shadows and see what that looks like.

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what software do you use for model and graphics? please teach

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Please let me know if this looks better, provide feedback.

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Very slight difference :thinking:
Player color seems to have darkened but shadow is lighter

Roman diagonal walls

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Darker shadows. The unit selected is using a walking animation unchanged so you can see a comparison in game screenshot. Thoughts suggestions. I am starting to disagree with the idea that this needs to be darkened, sort of partial to the idea that original unit is better.

Going once, twice, … let me know if this looks good, or if any further adjustments to lighting, color should be made? Please speak now or forever hold your peace. My desire is to release this so all can enjoy these beautiful legionaries:) I want people to use them, and love them as much as I do.

Hello, I wish I could tell you / teach how to make this. However, I hired a 3D artist on CGTrader (3D model marketplace) to use an existing model to animate and format correct perspective, angles, in BMP format.

All I have done is use SLX studio and other image software to complete the final stages of SMX format so it can be placed in game.

This has come at considerable cost to me, but I wanted it and decided if I lacked the talents to make it myself I would brute force it with money. :slight_smile:

Hopefully it will serve as a POC and maybe entice others to develope their 3D modeling skills (myself included) so one day we can create more original content for community.

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Much improved, might I suggest the unit’s face be darkened abit, seems like many of the units have darker faces. Otherwise It looks okay. Any possibility the capes could have shadows so they don’t look so gaudy?

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