[WIP] Ancient Civilizations - Total Conversion Mod

Still fine tuning, but tried to darken the faces to match other units with similar helmet, also changed idle position to match more closely with other units, shield forward, sword raised, with legs offset instead of square. Left Leg forward (shield arm) and right leg back (sword arm). I think this makes it conform to characteristics of other units in game. Thoughts, suggestions, comments welcome. Thanks!

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Beautiful. I think the shadow on the ground could be abit darker. But I think I could really use these units in game already! :slight_smile:

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When can we see these beautiful units for game play? Do you have the full set of animations? :smiley: Any pictures of them in battle, marching, dying, decaying?

Hopefully Friday/Saturday.

The units were completed (all animations) but after a lot of good feedback, we have been remaking Idle only with corrections to solicit more feedback. Now that folks seem to agree this is the right look, we are building all animations now with adjustments. I expect to have those done either today or tomorrow, then I will test and if all goes well, should be ready by weekend.

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Struggling to get mask, shadows, and player color correct for best performance in game. Spent a lot of time fine tuning but don’t think I am there yet. If anyone is talented at this, please let me know. I would love some help to make these units look the best they can be!

yea money is the best way to save time, even then u’d need to do adjustment in slx studio. I spent 8-10hrs/day and a week straight with photoshop and slx studio just to complete my siege tank and now I’d have to redo some portion if I want better animation. really outta learn how to do 3D modeling.

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Just a simple scene I made. Just sharing :slight_smile:

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Beta version of Legionary unit available, supports UHD only currently. Thanks

https://www.ageofempires.com/mods/details/15829/

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Hi, I tried to download your mod but I can’t see it in the mod directory/list? What’s the file called?
Do you have any alternative download link? Something seems to be wrong with the AOE Mods page.

Ok seem to have added them manually. Here’s what I noticed. Some random white pixels seem to appear on shields and capes. Otherwise looks lovely.

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Battle of Milvian Bridge between Constantine and Maxentius!

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Looks awesome, glad to see you are enjoying the BETA Legionary in game. This is one of at least two custom units that we will publish in final MOD for Ancient Civilization TC, the next unit we are currently building is a skirmisher unit.

Like the Legionary, we will be using a 3D Model, custom render still in progress. Unit will be inspired by below image.

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Unit looks nice congratulations on the release.

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This game currently lacks a spear infantry unit with a shield (Asian, Arabian, Indian or European). None of the pikemen line carry a large shield and Shield Walls do not seem to be something we have sadly.

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Amburio found some concept photos for spearman that we were looking at…

image

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@Tevious7621 Same problem as I faced with my custom unit (I am referring to the PM I sent you). What’s the source of the random white dots at shadow - main body junctions? It always happens in anything animated created of UHD scale by SLX studio for the game. The slight dots are only visible in-game not in SLX studio or SMX Workshop. Larger the unit more apparent it is. In my case it was the Cavalry.

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Basically some Barbarian shield spearmen and Eastern Shield Spearmen? These would be nice additions indeed.

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If anyone has a solution to this or a good workaround, please share. The white dots aren’t bad, but if there was a way to remove without editing each frame individually that would be ideal :slight_smile:

Yes, we think Hopolite and Phalanx from AOE DE ported over will take care of spear units for Med Civs but need something for Barbarians and Persian Civs.

The Asian civilizations?