I’d love to see more man-made props on the battlefield and things like fighting in inhabited areas. Yes III is about colonization and, as it should, most maps are pure and wild (outside of native and trading posts) but at the same time regional diversity is huge and by now it’s totally fine to have some maps that recreate fighting on the outskirts of Native settlements and cities, as well as colonial settlements, outposts, towns, harbors etc.
In AoE II there is a lot of gaia buildings and neutral, man-made decoration and terrain textures- dirt paths, cobblestone streets…
I’d like to see a Dawn of War (1-2) twist i.e. having some normal biome background and map filled with buildings that can be destroyed, creating chokeholds and maybe mazes in spots, with abandoned outposts that can be garrisoned, with ruins of small fishing villages or farms.
For American maps there could be maps with trees that provide infinite berries that support only 4 pickers at a time. (It would be like a terrestrial version of the bayenas) and it would fulfill the function of a ‘catchable mill’ that exists on European maps. Maybe it could be like cattle that you have to wait until they are ready to “fatten up”, meaning they are ready to be harvested.
For Central American maps, for example, there could be avocado trees:
I think AOE-2, and even AOE-1 within their capabilities have good elements like these, but AOE-4 lacks a lot of this and it’s a shame.
I think I would like to see a "Pantanal " style map where buildings could lay on water (assuming they are on stilts) and both land units and boats could freely roam through the whole flooded map and interact with each other. It would be something different to say the least. I think AoE2 has a map like that.
I thought of doing a forum about it in the AOE-4 forums, but I already did it in the beta versions where I received a lot of support, but it doesn’t seem to have brought in those who run AOE-4 considering the current state of the game. In fact I was excited to play the beta, until I discovered that it lacked vigor.
I’m sure they read you XD
In addition, many European maps have an urban aspect on the ground such as roads.