This post is a community effort to keep track of ongoing issues that remain unaddressed, as well as important new-found issues that affect the gameplay experience negatively
Feel free to link a bug report of a new issue as a response to this post.
High Priority:
-
relic out of sync bug
-
Various crashes
Medium Priority:
-
UI elements not showing after garrison (need check if still occurs)
-
Villagers get stuck near resource tiles and donât count as idle
-
[PUP] Archers' attack move in the febuary PUP still doesnt work as well as before update 99311 (unit regroup not great)
-
new button âAll Back to Workâ in Fortified Churches is hidden behind Armenian Warrior Priest and the Hotkey does nothing. In Castles it is hidden behind Spies/Treason but the hotkey there at least works
-
Eastern European Stable looks like a 4x3 instead of a 3x3 building (certain Blacksmiths as well)
-
Occasionally canât place buildings 1 tile behind a Wall thatâs being attacked by a melee unit, and melee units can occasionally attack through a diagonal Wall tile
-
Building hitboxes appear to be larger than before, sometimes making unit targeting around buildings difficult
-
Select All Town Centers Hotkey Doesn't Select All Town Centers
Low Priority:
-
In editor, if you set any trigger effects with âdivide by 0â, the game crashes.
-
Also in editor, the two new trigger effects, âDelete Keyâ and âSet Key Valueâ crash the game.
-
Lobby browser resets filters when switching to Spectate Games browser
-
The game forgets the setting of spectated games Score Panel (and technology panel) whenever you play a game
-
Banned maps do not appear for teammates once queue has started
-
Technology hotkeys at the 2nd Dock page donât work if pressing them from 1st page (Tech hotkeys at the dock are bugged? and Some hotkeys at dock didn't work)
-
Placing walls in scenario editor still works in the old legacy way (L-shaped walls are placed, even though the âplacing displayâ hints that the walls should be placed via the new method which prevents L-shaped walls from appearing)
-
Georgian HP regen doesnât work for Mercenaries tech trained Elite Kipchak (nor for a converted Ratha with a switched mode, but that one is very niche)
-
Unique Techs and Civilization Bonuses are inconsistently affecting Heroes and Custom Scenario Units
-
Campaign language errors (concerning every language except English) - #5 by xWHIT3W0LFx
-
renaming recs doesnât update the Save folder view properly and u have to restart the game for the rec names to update
-
Boars cannot be de-aggroed using foundations within your treaty box