I am talking about the group games here.
It is simple. People want to win but they couldn’t win in public groups, so they went smurfing. People just lacking of the ability to understand each other and this community is getting toxic.
Why people cannot win in public groups ? Being noob can be one reason. Also, there are many people don’t care about winning in ranked games , they just want to have fun and do whatever they want to do. I have experienced many people that resign early and team kill. I saw several people played more than a thousand of games with less than 1k team elo. These people have never bothered to learn anything and they are in ranked games . Oh great, you will get time out if you try to avoid them.
I clearly know that smurfing should not be encouraged, but this game is not encouraging people to get good, be nice, win games,
Improving the friend/clan system will go a long way towards fixing the current communication problem between players outside of a game. Once players are able to communicate more(currently players use 3rd party apps or friend each other on steam) we’ll experience more friends making parties to attempt ranked team games, and that should be encouraged.
Limiting the elo range disparity a player can play with on their team needs to be fine-tuned, and it must never become overly restrictive. 500 elo is a decent middleground, 300 elo is too restrictive on friends wanting to play together - the main problem appears when queueing with someone 1k elo+ below yourself which increases the odds of you single handedly stomping the opposing team.
i have asked you how your suggestions can solve the issue of smurf, but seems you didnt answer my questions:
TG smurfing:
imagine a situation like this:
A team: 4 2000 elo players
B team: 4 2000 elo players with 2 smurfs which they are actually 2500 and above
How your elo difference can handle this kind of unfairness?
And go to extreme, a toxic premade team can make a team of 4 smurfs and enjoying smashing the noobs, they are all starting in same elo and enjoy their fun game, how 's your way prevent this?
1V1 smurfing:
seems you totally avoid on this, or you dont get the what I am talking about on 1v1 smurf?
the harms you mentioned, the only valid is the one who legally using family share in a right way.
All of the stuffs about top players are common using smurfs, blah blah blah, are absolutely non-sense.
Atafas
November 23, 2021, 9:13am
111
@RustyCrowHK thats why if its possible we should exclude family share from ranked so family share is possible for sp and lobby games (dunno bout quickplay)
1 Like
By changing the environment to be less smurf friendly - I’m not sure you’re actually reading/truly listening to the opposing opinions. You seem to be stuck in your own.
I’ve told you exactly how they can help tackle these things, but you’re acting like we’re talking two different languages and ignoring valid points to push your own further.
According to a member who opened a support ticket, looks like they’re considering “making some adjustment”. Whatever that means
1 Like
gnarfk
November 27, 2021, 7:14am
115
Why don’t they solve this issue by using the highest rating of the other accounts as the starting rating of new account ?
4 Likes
They can still drop elo on purpose, but it could be an option.
Atafas
November 29, 2021, 7:52am
117
Should be also be punished
Compiled a list of topics on this subject over the past 6months with > 1000 replies total
Are the developers going to do something about this smurf issue in Aoe2DE? both in 1v1 and in team game ranked games every 2 matches there are smurfs with 80+% win rate… That makes me really wanna switch to other games.
It’s already frustrating that in each team game there are 1 or 2 accounts with few games and high win rate with a player who clearly takes 500 elo from all of them
And the solution is simple, allow shared accounts but don’t let them play in matchmaking unless they buy the game, only allow them to play in unranked lobby
All players are forced to smurf to get some FAIR game, since MONTHS AOG there are THOUSANDS OF SMURFS, and the Automatch dosn’t consider the win ratio %.
A player with a high win ratio %, must be considered skilled one and be matched vs high skilled player.
The problem become unplayable when a full team (4 players) or clan, forces every week a new account to play unfair matches, since no matter how much skilled your are, your team will be so weak vs they and they will play 4v1 over you.
VIPER…
I am not good at English.
I used a translator.
I am not a racist.
But my experience. Most of the Smurfs are Taiwanese and Chinese.
Why do they enjoy slaughtering novices?
Why do you always create a new account?
Most of the day, from evening to night, there are many Smurf teams.
There are many Smurf Team vs Smurf Team matches.
This proves that there is a problem with the system.
Team points of 3300 points and team points of 1200 points together form a team.
And it slaughters beginners.
…
poll
Smurfing is when a high-level player creates a new account to play against lower-ranked players . There are several reasons players might create a smurf account, like playing with lower-ranked friends and for a new experience. But many players smurf to play easier opponents, which allows them to dominate their matches
To those smurfs who defending family share, please be reminded this is a thread just purely talk all about smurf.
To me, the only acceptable smurf are those who forgot the …
The ladder is a mess. We have each Team with a smurf player who is using a -500 to -1000 elo point account via family sharing and point farming the other teams. We can also see how one player managed to reach 4000 elo with a smurf friend to prove just that.
The solution isnt to “change” how elo is calculated but to FIX the ladder abusers. In most games and other plat forms, each game copy bought (via steam) can be LOCKED via your MAC Address or other various system keys to insure EACH copy of g…
Recently I’ve been noticing A LOT of smurfs in ranked team games, like every 2nd game I play is against smurfs at this point, it’s not even fun to play ranked tgs anymore.
This screenshot below shows the stats of my opponents from a 4v4 game I played and it’s ridiculously obvious that these guys are HUGE smurfs…
[image]
There are a few possible solutions to the problem:
Add some sort of linear multiplier to people’s elo if they are on a winning streak. Notice one of the persons in my scree…
I have a simply solution for TG Smurfs… it’s pretty common on other games and I don’t know if anyone have posted it before… but what about putting a range limit in players that you can play TG with? Let’s say… 500 or something up and down, the game will calculate the “middle rating player” and put a limit up and down for the rating based on him:
1000
1500 → Middle rating player
2000
in between of 2000 and 1000.
Not something like this that I fought this week: [1]
This keeps happening way too often. Keep getting matched with someone whose highest ELO is ridiculously high compared to mine. Check the aoe2 companion app and you can see so many of these smurfs have ridiculously massive win streaks followed by equally enormous losing streaks. With literally no wins during their huge losing streak. Whereas legit / fair players have a much more evenly distributed mix of wins and losses, up and down.
Ranked matchmaking should be based on each players’ highest EL…
I played a 4vs4 ranked game where two players immediately quit as soon as game started.
It doesn’t take rocket science to know you can’t win a ranked 2vs4 game if you’re in a team of 2, so I refused to play and resigned imediately.
The two players to report are using fake ids. In the game they appeared as Pawel and art.rott but once the game finished, Pawel became Kaleb of Axum and art.rott became Henry V (the grey one, the cyan Henry V is explained on my edit note later on). If they at least …
I feel like every once in a while an argument flairs up about ranked lobbies vs ranked matchmaking. For purposes of this poll, in an ideal world, with a perfectly functioning system, would you rather have ranked matchmaking, or ranked lobbies? In a perfect system for example: smurfing won’t be a problem, no-one will want to drop, people enjoy playing ranked, the system gives fairly quick matches, the matches are pretty much entirely balanced, and elo is a true represenation of a player’s skill, …
Team games, I understand. You don’t want to wait forever to find a game. Makes sense. Agree 100%.
But 1v1, we need infinite map bans. Majority of the player pool wants it. No other RTS game in the world caters to the whim of the minority and puts the minority’s needs above the majority. I think what happened here was the developers received so many complaints about ALT+F4 map dodging that they assumed that was the only problem, when in reality that was just one of the many symptoms of not all…
i think the thread was a little bit missunderstood.
I had a random 2v2 game and got an ally that was over 1000 below me. the opponents were both roughly my elo.
the purpose of an elo system is matching players with roughly equal skill. the moment random team games mix in a single player with such a difference, elo itself is pointless.
I swear, for each person using this feature legitimately there are 99 smurfs and hackers evading their bans. Just make this trash buy the game again and again and again and again if they want to ruin other people’s day.
Timeout for a day any player who wins 3 consecutive ranked games in less than 10 minutes each.
Maybe even do like sc2 and lock people out of multiplayer for a while when they make a new account, have them complete a william wallace mission a day for a week or something before t…
Hi,
in the last few weeks it looks to me that the ELO balance in team games is a bit broken. I am aware of the general problems with match making and ELO and so one, but to me it seems to be a bit more unbalanced than before.
For example 4v4 (avg. 1317 vs. 1435) but the the single ratings were 1431/1519/644(!)/1635 vs 1545/1440/1340/1456. Unsurprisingly the game was lost real quick from a competitive point of view. But seeing your pocket player on arena trading in feudal was special and fun i…
While 1v1 are perfectly fine. Team Games are completely broken:
There is large amout of people that like to smurf or boost one specific account to high elo abusing the mmr system. Recently (to me) has been happening 1 game out 2 over 10 games.
Im here to suggest two possible solution, because this behaviour its really dragging the game down. and I’m sure many people are sick of this and I wouldn’t be surprised if many even quitted playing multiplayer.
Solutions:
Dont allow player with a hi…
This keeps happening way too often. Keep getting matched with someone whose highest ELO is ridiculously high compared to mine. Check the aoe2 companion app and you can see so many of these smurfs have ridiculously massive win streaks followed by equally enormous losing streaks. With literally no wins during their huge losing streak. Whereas legit / fair players have a much more evenly distributed mix of wins and losses, up and down.
Ranked matchmaking should be based on each players’ highest EL…
1 Like
Please no, I’m playing on a family share account as I originally bought the game on my dad’s account. This would be extremely unfair to the rest of us.
1 Like
This idea is bad, but I think it presents a problem that should be addressed
I think they should just make bans affect all accounts
1 Like
Atafas
March 23, 2022, 5:42pm
121
Good idea but i dont think they are allowed to track ip or Devices to ban them also an vpn is altering the adress
Life isn’t fair it isn’t fair for people getting their asses kicked by smurfs either.
2 Likes
Arent those accounts related somehow tho?
Atafas
March 23, 2022, 6:57pm
124
I Think so but its hard to track it down
There are other solutions, go look at the 15 other threads about this. We shouldn’t be removing access from part of the game for people just because some people are exploiting it.
1 Like
Yup there are other solutions, but nothing is happening. I hope something is done soon.